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17 patches· 38 changes Archive details
First recorded: .
Ability descriptions
- Mini Turret
- Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime. Turrets deal reduced damage to troopers and objectives.
- Medicinal Specter
- Deploy a spirit that provides healing to nearby allies.
- Spectral Wall
- Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies. After casting, press or Ability 3 to erupt the wall early. Can be Destroyed with Melee Attacks
- Heavy Barrage
- Unleashes a volley of rockets that home in on a targeted location. McGinnis is slowed and is still able to use stamina.
Other abilities
Change History
17 patches2026 4 patches
- Full patch
Spectral Wall
- Spectral Wall duration increased from 5.5s to 6s
- Spectral Wall segment count increased from 7 to 8
- Full patch
Spectral Wall
- Spectral Wall duration increased from 5s to 5.5s
- Full patch
Spectral Wall
- Spectral Wall duration increased from 4.5s to 5s
- Full patch
Spectral Wall
- Spectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward
- Spectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment)
- Spectral Wall min range reduced from 6m to 5m
- Spectral Wall applies it's slow to enemies it passes through while being summoned
- Spectral Wall T1 no longer drains 1 stamina
- Spectral Wall T1 Damage Amp increased from 15% to 20%
- Spectral Wall T2 also increases wall duration by +2s
- Spectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall)
Spectral Wall
- Spectral Wall duration increased from 4.5s to 5s
2025 2 patches
- Full patch
Spectral Wall
- Spectral Wall speed increased by 10%
- Full patch
Spectral Wall
- Spectral Wall fixed a bug where aiming at long stairs would sometimes cause the preview to go through it
- Spectral Wall change the preview particle
- Spectral Wall now supports Lag Compensation
- Spectral Wall will now erupt where the preview Particle is displaying when manually triggering the Eruption
2024 11 patches
- Full patch
Spectral Wall
- Spectral Wall cooldown increased from 37s to 46s
- Spectral Wall T2 cooldown improved from -14s to -23s
- Full patch
Spectral Wall
- Spectral Wall slow reduced from 25% to 20%
- Spectral Wall T1 damage amp reduced from 25% to 15%
- Full patch
Spectral Wall
- Fixed various issues with Spectral Wall indoors and near walls spawning the wrong number of segments
- Full patch
Spectral Wall
- Can no longer wall jump from Spectral Wall
- Spectral Wall min range reduced from 7m to 6m
- Spectral Wall duration reduced from 6s to 5s
- Full patch
Spectral Wall
- Spectral Wall cooldown increased from 30s to 35s
Spectral Wall
- Spectral Wall segments that are touching the Rejuv will be destroyed
- Full patch
Spectral Wall
- Spectral Wall T1 and T2 swapped
- Spectral Wall T1 stamina drain reduced from 2 to 1
- Full patch
Spectral Wall
- Spectral Wall height increased by 2m
- Spectral Wall slow duration increased from 2s to 2.5s
- Fixed a bug with Spectral Wall that caused the Rejuvenator to instantly drop
- Full patch
Spectral Wall
- Spectral Wall cooldown reduced from 35s to 30s
- Full patch
Spectral Wall
- Fixed Echo Shard to be compatible with Spectral Wall again (Activating echo shard resets the ability so you can cast it again and not have to cancel your first one. After casting the 2nd, using cancel will remove the first wall first)
- Can now dismiss Spectral Wall while channeling other abilities (Heavy Barrage)
- Full patch
Spectral Wall
- Spectral Wall can now be dismissed early
- Full patch
Spectral Wall
- Spectral Wall cooldown reduced from 40s to 35s