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20 patches· 41 changes Archive details
First recorded: .
Ability descriptions
- Siphon Life
- Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.
- Shoulder Charge
- Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun. If you collide with a hero you move faster during your charge.
- Infernal Resilience
- Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
- Seismic Impact
- Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.
Other abilities
Change History
20 patches2026 5 patches
- Full patch
Seismic Impact
- Seismic Impact T3 reduced from 6s Unstoppable to 5s
- Full patch
Seismic Impact
- Seismic Impact T2 increased from +0.7s Stun Duration to +0.8s
- Seismic Impact T3 Unstoppable duration increased from 5s to 6s
- Full patch
Seismic Impact
- Seismic Impact impact height increased from 4m to 6m
- Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s
- Seismic Impact T3 Unstoppable duration increased from 4s to 5s
- Full patch
Seismic Impact
- Seismic Impact is a little faster to target the location when rising
- Seismic Impact damage increase from 75 to 100
- Seismic Impact now allows you to use items during it
- Seismic Impact radius reduced from 10.5m to 9m
- Seismic Impact T2 changed from "Per Hero Hit: +100 HP and +14% Fire Rate" to "+0.6s Stun Duration"
- Seismic Impact T3 now also increases radius by 6m
Seismic Impact
- Seismic Impact impact height increased from 4m to 6m
- Seismic Impact T2 increased from +0.6s Stun Duration to +0.7s
- Seismic Impact T3 Unstoppable duration increased from 4s to 5s
- Full patch
Seismic Impact
- Seismic Impact damage increased from 55 to 75
- Seismic Impact stun duration increased from 1.5s to 1.6s
- Improved collision consistency with Seismic Impact
2025 2 patches
- Full patch
Seismic Impact
- Seismic Impact T3 duration increased from 3s to 4s
- Full patch
Seismic Impact
- Seismic Impact cooldown increased from 160s to 170s
2024 13 patches
- Full patch
Seismic Impact
- Seismic Impact drag down collision improved a bit
- Full patch
Seismic Impact
- Fixed an issue where Seismic impact would travel more downwards instead of the facing direction.
- Full patch
Seismic Impact
- Fixed Seismic Impact sometimes getting stuck on objects
- Full patch
Seismic Impact
- Seismic Impact now allows for some very minor movement to help nudge around small objects
- Full patch
Seismic Impact
- Fixed Seismic Impact getting stuck on ceilings like in the mid boss room
- Full patch
Seismic Impact
- Fixed Seismic Impact sometimes not going to the area selected
- Full patch
Seismic Impact
- Fixed Seismic Impact often not dragging enemies in the air along with you when you are slamming down
Seismic Impact
- Seismic Impact damage reduced from 175 to 150
- Full patch
Seismic Impact
- Fixed enemies being able to double jump out of Seismic Impact
Seismic Impact
- Seismic Impact damage reduced from 200 to 175
- Full patch
Seismic Impact
- Improved reliability of Seismic Impact
- Seismic Impact base radius increased from 6m to 9m
- Seismic Impact T1 changed from +4m Impact Radius to -40s Cooldown
- Seismic Impact T3 moved to T2 (was -70s Cooldown)
- Seismic Impact T3 is now Gains Unstoppable while in air and 3s after landing
- Full patch
Seismic Impact
- Seismic Impact T3 is now Gain +100 Max HP and +15% Fire Rate per enemy hero hit for 25s
- Full patch
Seismic Impact
- Improved misc issues with Seismic Impact collision
- Seismic Impact can be held for up to 3 seconds. Press the ability again anytime to land.
- Full patch
Seismic Impact
- Seismic Impact personal brief busy state upon landing increased from 0.2s to 0.3s
- Full patch
Seismic Impact
- Seismic Impact is now faster to play out
- Seismic Impact now has a very brief busy state upon landing