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17 patches· 36 changes Archive details
First recorded: .
Ability descriptions
- Kinetic Pulse
- Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.
- Quantum Entanglement
- Briefly become untargetable while teleporting to the target location. Restores stamina upon use. : Bring nearby allies with you.
- Rejuvenating Aurora
- While channeling, restore health over time to you and any allies nearby. You can dash and melee without breaking the channel.
- Singularity
- Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.
Other abilities
Change History
17 patches2026 4 patches
- Full patch
Kinetic Pulse
- Kinetic Pulse T2 reduced from -18% Bullet Resistance to -15%
- Kinetic Pulse spirit scaling reduced from 1.65 to 1.55
- Full patch
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 1.8 to 1.65
- Full patch
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
- Kinetic Pulse width increased from 5m to 5.5m
- Kinetic Pulse T3 increased from +16m Range to +20m
- Full patch
Kinetic Pulse
- Kinetic Pulse cooldown increased from 22s to 26s
- Kinetic Pulse damage increased from 90 to 115
- Kinetic Pulse range reduced from 20m to 16m
- Kinetic Pulse range no longer increases with spirit scaling
- Kinetic Pulse spirit scaling increased from 1.7 to 2.1
- Kinetic Pulse T1 changed from "35% Move Slow and -30% Fire Rate" to "+1 Charge"
- Kinetic Pulse T2 changed from "+30% Bullet Damage for 8s" to "Reduces enemy Bullet Resistance by -18% and Move Speed by -30% for 4s"
- Kinetic Pulse T3 changed from "+104 Damage and +1 Charge" to "+135 Damage and +16m Cast Range"
Kinetic Pulse
- Kinetic Pulse spirit scaling reduced from 2.1 to 1.8
- Kinetic Pulse width increased from 5m to 5.5m
- Kinetic Pulse T3 increased from +16m Range to +20m
2025 5 patches
- Full patch
Kinetic Pulse
- Kinetic Pulse spirit scaling range reduced from 0.2 to 0.1
- Full patch
Kinetic Pulse
- Kinetic Pulse range increased from 15m to 20m
- Kinetic Pulse cooldown reduced from 26s to 22s
- Kinetic Pulse range spirit scaling reduced from 0.256 to 0.2
- Full patch
Kinetic Pulse
- Kinetic Pulse height increased from 0.7m to 1.0m
- Full patch
Kinetic Pulse
- Kinetic Pulse damage height increased from 0.5m to 0.7m
- Full patch
Kinetic Pulse
- Kinetic Pulse damage spirit scaling increased from 1.4 to 1.8
- Kinetic Pulse T3 now also adds +1 Charge
2024 8 patches
- Full patch
Kinetic Pulse
- Kinetic Pulse T2 now affects melee damage too
- Full patch
Kinetic Pulse
- Kinetic Pulse now slides around geometry when it hits an obstruction
- Full patch
Kinetic Pulse
- Fixed Kinetic Pulse T2 tooltip to clarify that it affects bullets only and not melee damage
- Full patch
Kinetic Pulse
- Kinetic Pulse T1 reduced from 40% slow to 35%
- Full patch
Kinetic Pulse
- Fixed Kinetic Pulse not traveling properly when cast near corners
- Full patch
Kinetic Pulse
- Fixed Kinetic Pulse sometimes getting caught on stairs
Kinetic Pulse
- Kinetic Pulse width increased from 4.5m to 5m
- Kinetic Pulse T3 increased from +115 Damage to +125
- Full patch
Kinetic Pulse
- Kinetic Pulse width increased from 4m to 4.5m
- Kinetic Pulse recharge time reduced from 6s to 5s
- Full patch
Kinetic Pulse
- Kinetic Pulse spirit power scaling increased from 1.2 to 1.4