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8 patches· 20 changes Archive details
First recorded: .
Ability descriptions
- Napalm
- Spew an incendiary mixture, dealing spirit damage, applying slow, and coating targets in napalm.
- Flame Dash
- Dash forward, gaining slow resistance while leaving a flaming trail that deals spirit damage over time. Hold [W] while active to dash farther.
- Afterburn
- Weapon hits build up a burning effect, dealing spirit damage over time. Abilities refresh to the base burn duration and weapon hits extend it.
- Concussive Combustion
- Become a living bomb, dealing spirit damage and applying stun to all nearby enemies after a delay. Once cast, Concussive Combustion cannot be interrupted.
Other abilities
Change History
8 patches2026 5 patches
- Full patch
Concussive Combustion
- Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
- Full patch
Concussive Combustion
- Concussive Combustion T3 increased from +0.75s Stun Duration to +0.9s
- Full patch
Concussive Combustion
- Concussive Combustion T2 increased from +85% Explosion Lifesteal to +100%
- Concussive Combustion T2 increased from -65s Cooldown to -75s
- Full patch
Concussive Combustion
- Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
- Full patch
Concussive Combustion
- Concussive Combustion cast now causes camera to move back a bit
- Concussive Combustion delay increased from 3s to 3.25s
- Concussive Combustion radius reduced from 13m to 12m
- Concussive Combustion cooldown increased from 140s to 165s
- Concussive Combustion damage reduced from 150 to 125
- Concussive Combustion T1 changed from "-35s Cooldown" to "+100 Damage"
- Concussive Combustion T2 changed from "+0.5s Stun and +3m Radius" to "-65s Cooldown and +65% Explosion Heal"
- Concussive Combustion T3 changed from "+94 Damage and Heal for 70% damage" to "+0.75s Stun and +10m Radius"
Concussive Combustion
- Concussive Combustion T2 increased from +65% Explosion Lifesteal to +85%
2024 3 patches
- Full patch
Concussive Combustion
- Concussive Combustion T3 reduced from 100% to 85%
Concussive Combustion
- Concussive Combustion radius increased from 12m to 13m
- Concussive Combustion T2 radius reduced from +4m to +3m
- Full patch
Concussive Combustion
- reduced brightness and lingering of Concussive Combustion effects
- reduced visual noise of tracers and firerate increases
- Full patch
Concussive Combustion
- Concussive Combustion damage increased from 130 to 160