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19 patches· 65 changes Archive details
First recorded: .
Ability descriptions
- Entangling Thorns
- Summon a patch of choking thorns that damage and slows enemies in its radius.
- Kudzu Connection
- Connect with a nearby ally to gain bonuses, replicated healing, and ignore the move speed penalty while shooting. Receive 50% of Bonuses with no connection Connection requires line of sight.
- Stone Form
- Turn yourself into impervious stone and smash into the ground, stunning and damaging enemies nearby. Heals you for a percentage of your max health.
- Air Drop
- Grab an ally and take flight with them. Drop your ally to cause an explosion, dealing spirit damage. You and your ally gain increased Outgoing Damage when flying ends. Cooldown reduced by 30% when used on allies. Taking damage briefly disables using the ability. While lifted, your ally cannot attack and deals -20% damage.
Other abilities
Change History
19 patches2026 4 patches
- Full patch
Air Drop
- Air Drop cooldown reduction when used on allies increased from -25% to -30%
- Full patch
Air Drop
- Air Drop ally cast range increased from 18m to 22m
- Air Drop is no longer disabled by damage over time abilities (same as zipline rules)
- Air Drop cooldown increased from 65s to 85s
- Air Drop cooldown is reduced by 25% when used on allies
- Full patch
Air Drop
- Air Drop cast time removed. Instead, if you take damage the ability will be unable to be used for 3.5s
- Air Drop spirit damage scaling reduced from 2.3 to 1.0
Air Drop Cooldown
- Air Drop Cooldown reduced from 100s to 65s
Air Drop
- Air Drop duration increased from 16s to 21s
- Air Drop base/max speed increased from 11/18m to 10/22m
- Air Drop bomb radius increased from 14m to 20m
- Air Drop buff duration reduced from 12s to 8s
- Air Drop ally cast range increased from 14m to 18m
- Air Drop now grants you and your ally +20% Outgoing Damage after dropping
- Air Drop bomb no longer has a fast explode expanding behavior
- Air Drop bomb no longer causes a knockup
- Air Drop bomb no longer slows on explode by default
- Air Drop bomb no longer provides barrier by default
- Air Drop T1 changed from "-20% Bullet Resist on enemies hit for 8s" to "Grants you and ally 300 Barrier (+1.0 Spirit Scaling)" Lasts 12s.
- Air Drop T2 changed from "+200 Barrier and +5m Explode Radius" to "Explode applies 50% Slow for 3s"
- Air Drop T3 now also increases damage scaling by +1.5 and barrier scaling by +1.0
Air Drop
- Air Drop damage spirit scaling reduced from 1 to 0.7
- Air Drop T1 barrier spirit scaling reduced from 1 to 0.7
- Air Drop T2 slow reduced from 50% to 40%
Air Drop
- Air Drop ally cast range increased from 18m to 22m
- Air Drop is no longer disabled by damage over time abilities (same as zipline rules)
- Air Drop cooldown increased from 65s to 85s
- Air Drop cooldown is reduced by 25% when used on allies
- Full patch
Air Drop
- Air Drop now has a very brief period where allies cannot cancel to prevent accidental cancels
2025 4 patches
- Full patch
Air Drop
- Air Drop ally damage penalty reduced from -30% to -20%
- Full patch
Air Drop
- Air Drop damage penalty for ally you are carrying reduced from -50% to -30%
- Air Drop cast range increased from 12m to 14m
- Full patch
Air Drop
- Air Drop no longer grants allied bullet resistance (still grants barrier on drop)
- Full patch
Air Drop
- Fixed visibility issues with Air Drop
2024 11 patches
- Full patch
Air Drop
- Air Drop damage reduced from 150 to 125
- Fixed Phantom Strike not grounding Ivy when using Air Drop
- Air Drop now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability
- Full patch
Air Drop
- Air Drop flight controls improved a bit
- Air Drop duration reduced from 17s to 16s
- Air Drop cooldown increased from 85s to 90s
- Air Drop speed can now be increased with movespeed or sprint items (when out of combat)
- Air Drop now amplifies Sprint values by 1.5x
- Full patch
Air Drop
- Air Drop slow reduced from 35% to 30%
- Full patch
Air Drop
- Air Drop explosion now respects line of sight
- Full patch
Air Drop
- Fixed clicking noise when flying while disarmed
- Full patch
Air Drop
- Air Drop silence and slow debuff duration reduced from 4.5s to 4s
- Full patch
Air Drop
- Air Drop self cast time reduced from 2 to 1.3
- Full patch
Air Drop
- Air Drop no longer silences allies
- Air Drop now causes allies to deal 50% less damage while being carried
- Air Drop movement adjusted to be a little less frantic
- Fixed Air Drop bomb disappearing if you cancel your ultimate after dropping it but before it lands
- Air Drop self cast cast time increased from 1s to 2s
- Air Drop max move speed reduced from 20 to 18
- During Air Drop flight you can pitch up and down with Dash/Crouch buttons
- Fixed getting stuck under bridges and in buildings while Air Drop flying
- Full patch
Air Drop
- Air Drop now silences the ally being carried until they are released
- Full patch
Air Drop
- Air Drop cooldown increased from 70s to 80s
- Air Drop duration reduced from 20s to 17s
- Air Drop bomb no longer silences in the base (now part of t3)
- Air Drop bomb slow duration increased from 3s to 4.5s
- Air Drop T2 now also has +5m radius
- Air Drop T3 no longer has +12m radius
- Air Drop T3 no longer extends debuff duration by +2s
- Air Drop T3 silences enemies for 4.5s
- Full patch
Air Drop
- Now has a new ultimate ability, Air Drop. Take flight with an Ally (or self-cast to carry a bomb). You fly and drop the ally or bomb onto an area, dealing damage, slowing, and silencing enemies. Ivy and the ally gain a bullet shield when they are dropped. Allies can drop by themselves at any time. When using the ability without an ally (carrying a bomb), it has a 1 second cast time.