Deadman Danny patch history
9 buffs · 5 notes
- Note (not yet classified)Gun - Base bullet damage for uncharged shots from 12 to 15 and charged shots from 44 to 48
Buffs
- Health regen increased from 2.5 to 3.25
- Base health increased from 680 to 730
- Note (not yet classified)Cooldown boon scaling increased from -0.25 to -0.45
- Note (not yet classified)Slow effectiveness in air reduced by 15%
- Note (not yet classified)Rocket Jumping - Self damage from 6.5% max HP to 5% and is now spirit damage
Buffs
- Heal on hit spirit scaling increased from 1 to 2
- Chimera Mk1 weapon scaling increased from 1.15 to 1.4
Buffs
- Cooldown from 30s to 25s
- Damage spirit scaling from 0.9 to 1.1
T2
Buffs
- Increased from "+20 damage / +35 mark damage" to "+30 damage / +45 mark damage"
T3
Buffs
- Increased from +0.2 spirit scaling to +0.35
- Note (not yet classified)1AP increased from +50 to +90
Buffs
- Bonus damage to under half health targets increased from +50% to +75%