Back to heroes
5 patches· 12 changes Archive details
First recorded: .
Ability descriptions
- Light Eater
- Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.
- Dazzling Trick
- Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.
- Radiant Daggers
- Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals spirit damage to all targets in the area. Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.
- Shining Wonder
- Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets. Prioritizes enemy heroes when picking targets.
Other abilities
Change History
5 patches2026 5 patches
- Full patch
Light Eater
- Light Eater spirit lifesteal reduced from 20% to 18%
- Light Eater T3 decreased from +25 to +22
- Full patch
Light Eater
- Light Eater initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
- Light Eater on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
- Light Eater debuff duration reduced from 12s to 8s
- Light Eater debuff duration now scales with spirit (0.05)
- Full patch
Light Eater
- Light Eater spirit scaling increased from 0.23 to 0.28
- Full patch
Light Eater
- Light Eater on hit damage reduced from 25 to 20
Light Eater
- Light Eater spirit scaling increased from 0.23 to 0.28
- Full patch
Light Eater Spirit Lifesteal
- Light Eater Spirit Lifesteal no longer grants lifesteal to allies doing damage
Light Eater
- Light Eater now respects line of sight
Light Eater
- Light Eater T1 and T2 swapped the Lifesteal and Cooldown Reduction