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Mirage

Fire Scarabs

Mirage ability

Last changed

18 patches· 45 changes Archive details

First recorded: .

Ability descriptions

Fire Scarabs
Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.
Dust Devil
Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.
Djinn's Mark
Active: Consume all Djinn Mark's to deal its damage now.
Traveler
Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

Other abilities

Change History

18 patches

2026 7 patches

  1. 3 changes
    Fire Scarabs
    • Fire Scarabs duration reduced from 7s to 5s
    • Fire Scarabs T2 reduced from +2 Charges to +1 Charge
    • Fire Scarabs T2 now also increases duration by 2s
    Full patch
  2. Fire Scarabs
    • Fire Scarabs T3 spirit scaling reduced from +0.17 to +0.13
    Full patch
  3. Fire Scarabs
    • Fire Scarabs duration reduced from 8s to 7s
    Full patch
  4. Fire Scarabs
    • Fire Scarabs Health Steal per second reduced from 9 to 8
    • Fire Scarabs Health Steal per second spirit scaling reduced from 0.12 to 0.1
    Full patch
  5. Fire Scarabs
    • Fire Scarabs Health Steal Per Sec reduced from 10 to 9
    • Fire Scarabs T1 reduced from +8 Health Steal Per Sec to +7
    • Fire Scarabs T3 spirit scaling reduced from +0.23 to +0.17
    Full patch
  6. Fire Scarabs
    • Fire Scarabs no longer does max health steal
    • Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
    • Fire Scarabs no longer applies +10% Damage Amp
    • Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
    Full patch
  7. 17 changes
    Fire Scarabs
    • Fire Scarabs no longer have a limited duration to launch each one. Functions as a normal charged ability.
    • Fire Scarabs collision and model size increased a bit
    • Fire Scarabs base charges reduced from 4 to 2
    • Fire Scarabs spirit scaling reduced from 1.0 to 0.8
    • Fire Scarabs now immediately steal the health from the target
    • Fire Scarabs Max Health steal increased from 45 to 70
    • Fire Scarabs changed from -8% Bullet Resist to +10% Damage Amp on that target from any damage you deal
    • Fire Scarabs cooldown increased from 40s to 45s
    • Fire Scarabs T1 changed from "-15s Cooldown" to "+50 Max Health Steal"
    • Fire Scarabs T2 changed from "-8% Bullet Resist" to "+2 Charges"
    • Fire Scarabs T3 changed from "+63 Max Health Steal" to "+10% Damage Amp and +1.2 Spirit Scaling"
    • Fire Scarabs no longer has a reduced effect against non-heroes
    Fire Scarabs
    • Fire Scarabs cooldown reduced from 45s to 35s
    Fire Scarabs
    • Fire Scarabs no longer does max health steal
    • Fire Scarabs now drains life from the enemy, dealing DPS to the enemy and healing you for 8s.
    • Fire Scarabs no longer applies +10% Damage Amp
    • Fire Scarabs now reduces enemy damage output by 20% (and +15% in T3)
    Full patch

2025 4 patches

  1. Fire Scarabs
    • Fire Scarabs Max Health steal increased from 37 to 45
    Full patch
  2. Fire Scarabs
    • Fire Scarabs T3 increased from +60 Max Health Steal to +70
    Full patch
  3. Fire Scarabs
    • Fire Scarabs Bullet Resist Reduction reduced from -10% to -8%
    Full patch
  4. Fire Scarabs
    • Fire Scarabs Max Health Steal reduced from 75 to 50
    • Fire Scarabs Max Health Steal spirit scaling increased from 0.9 to 1.4
    Full patch

2024 7 patches

  1. Fire Scarabs
    • Fire Scarabs base damage reduced from 90 to 75
    Full patch
  2. Fire Scarabs
    • Fire Scarabs T2 reduced from -10% Bullet Resist to -8%
    Full patch
  3. Fire Scarabs
    • Fire Scarabs now applies its drain over 4s instead of frontloaded
    • Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes)
    • Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender)
    Full patch
  4. Fire Scarabs
    • Fire Scarabs T2 reduced from -15% Bullet Resist to -10%.
    Full patch
  5. Fire Scarabs
    • Fire Scarabs cooldown increased from 32s to 40s
    Full patch
  6. Fire Scarabs
    • Fire Scarabs T3 max health steal increased from +70 to +80
    Full patch
  7. Fire Scarabs
    • Enemies that have already been hit by Fire Scarabs now let the next scarab projectile pass through them
    Full patch