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Teleporters
This page tracks every patch note change to Teleporters in Deadlock. The patch notes list 33 changes across 13 patches, from June 13th, 2024 to July 29th, 2025. Every change is listed below, newest first.
Archive details 13 patches · 33 changes
Each change is one line of the patch notes.
First recorded: .
Change History
2025
2024
- Full patch
- Full patch
- Fixed Debuff Reducer causing Teleporters to be faster
- Teleporters open time changed from 10 min to 8 min
- Teleporters now grant +3 m/s for 5s after arriving at the other side
- Updated teleporter locations
- Moved teleporters to travel between outer lane Walkers
- Added teleporters in the underground tunnels
- Changed underground teleporters to go between Subway and Tunnel on the same side of the map
- Full patch
- Full patch
- Teleporter model and effect updated
- A pair of teleporters has been added to the outer lanes at the midpoint (near the three red neutral creeps)
- Four teleporters have changed locations
- The upper floor teleporters have moved to the street level
- The interior teleporters have moved to the Bodega building and the Theater
- Teleporters are closed for the first 10 minutes (they look visually closed)
- Juke closets have replaced the previous location of the upper floor teleporters
- Full patch
- Full patch
- Fixed taking damage not interrupting teleporters
- Teleporters are now in pairs that send you between them to traverse the map horizontally
- Removed outer lane teleporters
- Added teleporters to areas between lanes (one in each quadrant). Total of 6 teleporters.
- Old teleport exit location changed to a connection to the street that slopes down to Mid
- Added connection from the underground teleport station to the outer lane Guardian (previously a juke spot)
- Full patch
- Full patch