Back to gameplay

Respawn

This page tracks every patch note change to Respawn in Deadlock. The patch notes list 23 changes across 19 patches, from May 16th, 2024 to September 16th, 2026. Every change is listed below, newest first.

Archive details 19 patches · 23 changes

Each change is one line of the patch notes.

First recorded: .

Change History

2026

  1. Latest

    1 change
    • Respawn Time at 20 minutes increased from 35s to 38s (does not affect the max values later on, just a little higher earlier)
    Full patch
  2. 1 change
    • Respawn ramp changed from 8-30s from 5-19m to 8-35s from 5-20m
    Full patch
  3. 1 change
    • Unstable Concoction reduces the players respawn time by 50%
    Full patch

2025

  1. 3 changes
    • Respawn time at 19 minutes reduced from 35s to 30s
    • Respawn time at 30 minutes reduced from 75s to 70s
    • You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)
    Full patch
  2. 1 change
    • Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
    Full patch
  3. Major

    1 change
    • Minor respawn curve reductions (19 min from 40s to 35s, 30 min from 80s to 75s, 40 min is still 85s)
    Full patch
  4. 1 change
    • Minor respawn curve adjustments
    Full patch

2024

  1. 1 change
    • Respawn time at 40 minutes moved to 35 minutes
    Full patch
  2. Major

    2 changes
    • Respawn time curves changed from happening at 17/30 minutes for 40s/70s respawn to 20/40 minutes
    • Killing the first Patron now causes any existing enemy hero respawns to be reduced by 20 seconds. However, it does not reduce remaining respawn time lower than 10s.
    Full patch
  3. Major

    1 change
    • Minor adjustments to respawn curve (40s respawn happening at 20m now happens at 17m).
    Full patch
  4. Major

    2 changes
    • The 70s respawn time now happens at 30 min instead of 35 min
    • There is now a respawn curve that goes from 70s to 75s over 30->40 minutes
    Full patch
  5. 1 change
    • Respawn time at 20 minutes reduced from 45s to 40s
    Full patch
  6. 1 change
    • Respawn time at 20min reduced from 50s to 45s (was 40s previous patch)
    Full patch
  7. 1 change
    • Initial respawn reduced from 12s to 8s
    Full patch
  8. Major

    1 change
    • Midgame respawn time increased a bit (reaches 50s at 20 min instead of 40s at 20 min)
    Full patch
  9. 1 change
    • Max respawn time now happens at 35 minutes rather than 40 minutes
    Full patch
  10. 1 change
    • Soul Rebirth (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.
    Full patch
  11. 1 change
    • Base respawn time increased from 8s to 12s (peak values unchanged)
    Full patch
  12. 1 change
    • Respawn curve adjusted slightly (results in a few seconds of increased respawn time in the mid phase, same overall max respawn time)
    Full patch