This page tracks every patch note change to Respawn in Deadlock. The patch notes list 23
changes across 19
patches, from May 16th, 2024 to September 16th, 2026. Every change is listed below, newest first.
Archive details19
patches ·
23 changes
Each change is one line of the patch notes.
First recorded: .
Change History
2026 3
patches
Latest
1 change
Respawn Time at 20 minutes increased from 35s to 38s (does not affect the max values later on, just a little higher earlier)
Respawn time at 19 minutes reduced from 35s to 30s
Respawn time at 30 minutes reduced from 75s to 70s
You now have a longer respawn time if you die and are meaningfully richer than the enemy team's average net worth (scales from +6s to +22s penalty, based on networth being 15 to 30% higher and game time being 10min to 25min, if under 15% NW or 10min, nothing happens)
Respawn time curves changed from happening at 17/30 minutes for 40s/70s respawn to 20/40 minutes
Killing the first Patron now causes any existing enemy hero respawns to be reduced by 20 seconds. However, it does not reduce remaining respawn time lower than 10s.
Soul Rebirth (new T4 Vitality item): After you die, you will respawn in 4 seconds where you died with 40% of your Max Health. Cooldown: 220s. Also innately grants +20% Weapon Damage and +10% Cooldown Reduction.