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Neutrals

This page tracks every patch note change to Neutrals in Deadlock. The patch notes list 58 changes across 24 patches, from May 16th, 2024 to May 22nd, 2026. Every change is listed below, newest first.

Archive details 24 patches · 58 changes

Each change is one line of the patch notes.

First recorded: .

Change History

2026

  1. Latest

    1 change
    • Medium neutrals initial spawn time reduced from 6 minutes to 5 minutes
    Full patch
  2. 1 change
    • Small neutrals spirit resist increased from 35% to 45%
    Full patch
  3. 3 changes
    • Added a neutral camp (2 Normal, 3 Weak) at Hidden King Park Walker
    • Added a neutral camp (2 Normal, 3 Weak) at Archmother York Walker
    • Small neutrals spirit resist increased from 35% to 45%
    Full patch

2025

  1. 1 change
    • Neutral respawn times, hp, and bounty reduced by 30% (sinner's sacrifice unaffected)
    Full patch
  2. 3 changes
    • Neutral HP reduced by 20%
    • Neutral HP growth increased from 0.5%/min to 2.1% (less HP before ~15 minutes, more afterwards)
    • Neutrals spirit resistance increased by 5%
    Full patch
  3. 13 changes
    • Neutrals bounty increased by 10%
    • Neutrals HP increased by +15%
    • Small neutrals damage +15%
    • Small neutral camps respawn time 180s to 120s
    • Medium neutrals spirit resist from 30% to 40%
    • Medium neutrals damage increased by 25%
    • Hard neutrals spirit resist increased from 35% to 50%
    • Hard neutrals damage increased by 30%
    • Neutrals bounty increased by 5%
    • Neutrals HP increases by 0.5% per minute
    • Neutrals damage increases by 0.5% per minute
    • Neutrals base damage reduced by 30%
    • Hard neutrals now take +20% more melee damage
    Full patch
  4. Major

    3 changes
    • Neutrals bounty increased by 15% (strong neutrals +25%)
    • Medium Neutrals respawn rate increased from 360s to 420s (+17%)
    • Strong Neutrals respawn rate increased from 480s to 600s (+25%)
    Full patch
  5. Major

    1 change
    • Small neutral camp bounty increased by 15%
    Full patch
  6. 1 change
    • Fixed Neutrals near the base gaining the "near base" trooper resist
    Full patch
  7. Major

    · 2 changes
    • Moved and rotated delivery trucks separating neutral camps.
    • Neutral bounties increased by 6%.
    Full patch
  8. 2 changes
    • Neutral bounty increased by 5%
    • Fixed a bug with Neutral bounty later in the game being reduced by more than the initial intended -15% (this fix was released yesterday)
    Full patch
  9. 2 changes
    • Neutrals soul values reduced by 15% (including Sinner's Sacrifice)
    • Mid Neutral Camp respawn time increased from 5 minutes to 6 minutes
    Full patch
  10. Major

    · 3 changes
    • Small Neutral Camp respawn time reduced from 4 minutes to 3 minutes.
    • Mid Neutral Camp respawn time reduced from 6 minutes to 5 minutes.
    • Neutrals soul values reduced by 10% (overall camp count and frequency has been increased).
    Full patch

2024

  1. Major

    1 change
    • Moved rooftop neutral camps on Amber Yellow and Sapphire Purple to rooftops closer to the Guardian
    Full patch
  2. Major

    2 changes
    • Neutral Creeps now give 5% less souls.
    • Moved 8 neutral camps (4 on each side) from outside the outer lanes behind the Walkers to in between inner and outer lanes.
    Full patch
  3. Major

    1 change
    • Neutral camps beside Amber Purple and Sapphire Yellow Walker arenas moved from the ground floor to the upper floor
    Full patch
  4. Major

    2 changes
    • Medium Camps spawn time changed from 7 min to 5 min
    • Hard Camps spawn time changed from 7 min to 8 min
    Full patch
  5. 1 change
    • Changed the neutrals in the top mid temple area to a strong, a medium and a small creep (2 of these)
    Full patch
  6. 1 change
    • Fixed a bug where bullets could penetrate close range targets and hit 2 targets when not intended (was primarily obvious with neutral farming)
    Full patch
  7. 1 change
    • Added sandbox option for spawning neutrals
    Full patch
  8. 4 changes
    • Added neutrals to Hero Sandbox (the small room in the back on the right)
    • Strong neutrals HP reduced by 20%
    • Strong neutrals souls bounty reduced by 20%
    • 4 Strong Neutral camps in the corners of the map have been replaced with Medium neutrals
    Full patch
  9. 1 change
    • Fixed corner neutral camps not burrowing if they lose line of sight
    Full patch
  10. 3 changes
    • Strong Neutrals Spirit Resist increased from 25% to 35%
    • Medium Neutrals Spirit Resist increased from 25% to 30%
    • Neutrals can now lean side to side to fire when obstructed by map geometry and being attacked
    Full patch
  11. 5 changes
    • Medium and Hard neutrals now spawn at 7 minutes
    • Neutrals now have 20% Spirit Resist
    • Basement neutrals now have +2 Medium neutrals and -4 Small neutrals
    • Basement neutrals are now classified as a Medium camp instead of a Small camp (for the purposes of spawn time)
    • Fixed various abuses where you can shoot neutrals without them being able to shoot back. Neutrals now become invulnerable when they have no line of sight of you for 2 seconds.
    Full patch