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Breakables
This page tracks every patch note change to Breakables in Deadlock. The patch notes list 52 changes across 20 patches, from May 10th, 2024 to September 16th, 2026. Every change is listed below, newest first.
Archive details 20 patches · 52 changes
Each change is one line of the patch notes.
First recorded: .
Change History
2026
2025
- Full patch
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- Added breakables on the roof.
- Added breakables to all newly lowered rooftops.
- Powerups Now spawn at 5 minutes instead of 10 minutes.
- Breakables now spawn at 2 minutes instead of 3 minutes (they still respawn every 3 minutes).
- Soul Breakables chance increased from 50% to 60%.
- Powerup Survival: Min Health reduced from 250 to 200.
- Powerups now start scaling up from 5 min rather than from 10 min.
- Full patch
2024
- Full patch
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- Reworked how Powerups work. There are now only 2 locations where they spawn instead of 6 (the two at the strong camps near the middle far edges of the map). The different powerup types are reduced from 6 to 4 and they have been reworked:
- Powerups now always cycle which ones spawn until they have each spawned, and then they are randomly allocated again
- Breakables are no longer pre-placed on the map, they now spawn in when they are able to roll for drops (3 minutes)
- Breakables now use pseudorandom rolls (makes streaks of success or failure less likely)
- Full patch
- Fire Rate powerup duration increased from 35s to 45s and +15% Fire Rate to +18%
- Regeneration powerup duration increased from 25s to 45s
- Breakables initial spawn time increased from 2 min to 3 min
- Breakables souls base value reduced by 30%. Increases to +15% of current values over 30 minutes. (so -30% to +15% from start to 30 min)
- Full patch
- Fire Rate powerup reduced from +20% to +15%
- Fire Rate powerup duration increased from 25s to 35s
- Health Regen powerup regen reduced from 1.5% to 1%
- Health Regen powerup duration increased from 15s to 25s
- Cooldown Reduction powerup reduced from 25% to 20%
- Extra Clip powerup reduced from 4 clips to 3
- Extra Stamina powerup duration increased from 60s to 80s
- Extra Stamina powerup amount reduced from 2 to 1
- Full patch
- Full patch