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patch ID:14283

August 6th, 2024

YO
By Yoshi at
1 hero

General Changes

  • Various adjustments to orb spawning behavior (a bit less horizontal motion and some more variance and details to its motion)
  • Server performance improvements
  • New categories added to builds are now wider by default
  • Added a console command: deadlock_get_old_builds, which will download and print out all of the build data for your account prior to the new builds feature

Hero Changes

Viscous patch history

Viscous

Goo Ball change history

Goo Ball

  • Added a directional arrow particle effect to Goo Ball for Viscous
  • Added additional particles while using Goo Ball

Puddle Punch change history

Puddle Punch

  • Fixed hit detection on Puddle Punch and Goo Ball
  • Fixed Puddle Punch having 2x the range of the tooltip.
  • Fixed Puddle Punch being able to target behind puddle
  • Fixed Puddle Punch using Guardians as a surface to punch from

Puddle Punch Range

  • Puddle Punch Range reduced from 70m to 60m

Splatter change history

Splatter

  • Splatter now deals less damage if it hits the same target multiple times. 66% damage for the second hit, 33% damage for the third hit.
  • Splatter Cooldown from 18s to 20s
  • Splatter Base Damage from 120 to 110