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Kill Bounty

This page tracks every patch note change to Kill Bounty in Deadlock. The patch notes list 18 changes across 13 patches, from May 23rd, 2024 to June 30th, 2026. Every change is listed below, newest first.

Archive details 13 patches · 18 changes

Each change is one line of the patch notes.

First recorded: .

Change History

2026

  1. Latest

    2 changes
    • First blood bounty reduced from 150 to 125
    • Base kill bounty reduced from 250 to 200 (max is still 2200 at 40m)
    Full patch

2025

  1. 2 changes
    • Increased kill bounty for solo kills (1 attacker in the kill) by 25%, and by 15% for duo kills
    • Increased portion of the bounty the killer gets relative to the assist portion
    Full patch
  2. 1 change
    • Hero kill bounty split efficiency for 1/2/3/4/5/6 players changed from 100/100/90/84/65/72% to 100/100/85/70/55/50%
    Full patch
  3. Major

    1 change
    • Hero bounties are now reduced based on the amount of players, similar to the trooper mechanic. (Means kills are less efficient/rewarding when its a big group, 1/2/3/4/5/6 players are 100/100/90/85/80/75% efficient)
    Full patch
  4. Major

    2 changes
    • Base hero kill value reduced from 300 to 250 (still ramps to end value over 40 minutes, so primarily affects the very early phase)
    • End hero kill value increased from 2000 to 2200
    Full patch
  5. 2 changes
    • Hero Kill bounty increased from 250->1800 to 300->2000 (over 40 minutes, previously over 45 minutes)
    • Killing heroes no longer spawns orbs, instead the souls are directly awarded to the killer and assisters
    Full patch
  6. 1 change
    • Hero Kill Bounty increased from 175->1600 to 250->1800 (maxes out at 45 min)
    Full patch

2024

  1. Major

    1 change
    • Hero Kill souls decreased from 175->2000 to 175->1600 (from 0 min to 45 min)
    Full patch
  2. Major

    1 change
    • Hero Kill gold increased from 150->1400 to 175->2000 (from 0 min to 45 min).
    Full patch
  3. 1 change
    • Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
    Full patch
  4. Major

    2 changes
    • Added a First Blood bonus bounty for the first kill each player gets. Grants 150 bonus souls.
    • Killer to Assist bounty ratio reduced from 2.0 to 1.7 (slightly more to assists)
    Full patch
  5. 1 change
    • Base hero kill value increased from 150 to 225
    Full patch
  6. 1 change
    • Hero kill bounty ratio between Killer and Assister reduced from 2.75x to 2.55x (means slightly more to the Assister)
    Full patch