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Celeste in Deadlock
marksman hero

Celeste

Canonical patch history for Celeste, with entity-specific changes separated from the rest of each update.

Patches
10
Changes
88
Current streak
1
Longest run
6
Tracked since
January 30th, 2026
Patch cadence 10 points

Abilities — click to filter the log

Entity log

Change History

10 patches
  1. 10 changes by IceFrog

    Dazzling Trick

    • Dazzling Trick cooldown increased from 32s to 34s
    • Dazzling Trick T2 barrier rescaled from "+80 and +0.7 scaling" to "+70 and +0.76"
    • Dazzling Trick T3 cooldown increased from -18s to -20s
    • Dazzling Trick T3 reduced from +1.5s Silence to +1.25s

    Radiant Daggers

    • Radiant Daggers Spirit Amp per stack reduced from +8% to +7%
    • Radiant Daggers T3 Spirit Amp per stack increased from +3% to +4%

    Shining Wonder

    • Shining Wonder bounce range reduced from 17.5m to 16.5m
    • Shining Wonder damage reduced from 165 to 140
    • Shining Wonder spirit scaling reduced from 0.9 to 0.6
    • Shining Wonder T2 now also increases spirit scaling by +0.45
  2. 3 changes by IceFrog

    Shining Wonder

    • Shining Wonder radius increased from 16.5m to 17.5m
    • Shining Wonder damage increased by 10%
    • Shining Wonder buffer duration increased from 3s to 3.25s
  3. 5 changes by IceFrog

    Dazzling Trick

    • Dazzling Trick cooldown reduced from 35s to 32s

    Radiant Daggers

    • Radiant Daggers buff duration increased from 25s to 30s
    • Radiant Daggers spirit scaling increased from 0.56 to 0.63

    Shining Wonder

    • Shining Wonder bounce range increased from 15.5m to 16.5m
    • Shining Wonder damage increased by 10%
  4. 4 changes by simonne
    • Improved the hero's hitboxes (easier to hit)
    • Stamina cooldown increased from 4.5s to 5s

    Radiant Daggers

    • Radiant Daggers T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage"

    Shining Wonder

    • Shining Wonder T2 increased from +50 Damage to +70
  5. 3 changes by simonne
    • Bullet cycle time reduced from 0.65 to 0.58

    Shining Wonder

    • Shining Wonder radius increased from 14m to 15.5m
    • Shining Wonder damage increased from 120 to 135
  6. 13 changes by Yoshi
    • Base health reduced from 790 to 700
    • Health per boon reduced from 47 to 45
    • No longer has negative base bullet resistance
    • Bullet damage rescaled from 22 + 0.7/boon to 18 + 0.82/boon
    • Bullet cycle time increased from 0.6 to 0.65 (this is an 8% reduction in fire rate base and overall dps)

    Light Eater

    • Light Eater initial impact damage rescaled from 50 + 0.35 to 40 + 0.47
    • Light Eater on bullet hit rescaled from 20 + 0.28 to 15 + 0.34
    • Light Eater debuff duration reduced from 12s to 8s
    • Light Eater debuff duration now scales with spirit (0.05)

    Dazzling Trick Barrier

    • Dazzling Trick Barrier reduced from 120 to 100

    Dazzling Trick

    • Dazzling Trick T2 Barrier reduced from +100 to +80

    Radiant Daggers

    • Radiant Daggers T3 increased from 7% Fire Rate per Stack to 9%

    Shining Wonder

    • Shining Wonder damage increased from 105 + 0.63 to 120 + 0.73
  7. 2 changes by Yoshi
    • Base regen reduced from 2 to 1

    Dazzling Trick

    • Dazzling Trick T3 silence duration reduced from +2s to +1.5s
  8. 11 changes by Yoshi
    • Bullet/Melee resistance reduced from -6% to -8%
    • Gun now has falloff 22m->60m
    • Bullet damage increased from 18+0.6 to 22+0.7

    Light Eater

    • Light Eater spirit scaling increased from 0.23 to 0.28

    Dazzling Trick

    • Dazzling Trick no longer grants +1m Move Speed
    • Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m

    Radiant Daggers

    • Radiant Daggers spirit scaling increased from 0.42 to 0.56
    • Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
    • Radiant Daggers T3 fire rate increased from 6% to 7%

    Shining Wonder

    • Shining Wonder range reduced from 15m to 14m
    • Shining Wonder T3 reduced from +10 Max Bounces to +8
  9. 21 changes by simonne
    • Gravity reduced from -20% to -28% (less gravity)
    • Air Control/Acceleration reduced from +50/18% to +38/12% (less air control and acceleration)

    Shining Wonder

    • Shining Wonder bounce range reduced from 17m to 15m
    • Shining Wonder linger duration reduced from 4.5s to 3.25s
    • Gravity from 28% to 25% (was 20% previous patch)
    • Air Control increased from 38% to 44% (was 50% previous patch)

    Light Eater

    • Light Eater on hit damage reduced from 25 to 20

    Dazzling Trick

    • Dazzling Trick barrier spirit scaling reduced from 1.1 to 0.8

    Shining Wonder

    • Shining Wonder no longer refunds half cooldown on miss
    • Shining Wonder linger time reduced from 3.25s to 3s
    • Bullet/Melee resistance reduced from -6% to -8%
    • Gun now has falloff 22m->60m
    • Bullet damage increased from 18+0.6 to 22+0.7

    Light Eater

    • Light Eater spirit scaling increased from 0.23 to 0.28

    Dazzling Trick

    • Dazzling Trick no longer grants +1m Move Speed
    • Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m

    Radiant Daggers

    • Radiant Daggers spirit scaling increased from 0.42 to 0.56
    • Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage"
    • Radiant Daggers T3 fire rate increased from 6% to 7%

    Shining Wonder

    • Shining Wonder range reduced from 15m to 14m
    • Shining Wonder T3 reduced from +10 Max Bounces to +8
  10. 16 changes by Yoshi
    • Now has a base -6% Bullet Resistance
    • Base damage reduced from 29 to 25

    Light Eater Spirit Lifesteal

    • Light Eater Spirit Lifesteal no longer grants lifesteal to allies doing damage

    Light Eater

    • Light Eater now respects line of sight

    Dazzling Trick

    • Dazzling Trick explosion radius reduced from 15m to 14m

    Radiant Daggers

    • Radiant Daggers damage reduced from 65 to 60
    • Radiant Daggers spirit scaling reduced from 0.49 to 0.42

    Shining Wonder

    • Shining Wonder damage reduced from 115 to 105
    • Shining Wonder now causes you glide down more slowly while channeling it if cast in the air

    Air Acceleration

    • Air Acceleration reduced from 25% to 18% (gravity/air control part unchanged)
    • Bullet damage rescaled from 25 + 0.4/boon to 18 + 0.6/boon

    Light Eater

    • Light Eater T1 and T2 swapped the Lifesteal and Cooldown Reduction

    Radiant Daggers

    • Radiant Daggers base damage reduced from 60 to 55

    Radiant Daggers CD

    • Radiant Daggers CD increased by 3s (moved to T2)

    Shining Wonder

    • Shining Wonder bounce speed reduced a bit
    • Shining Wonder air glide now falls faster after a short period