patch ID:80693
YO
By Yoshi at 23 heroes 37 items
General Changes
- Rejuv only heals the person hitting the crystal
- Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
- Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
- Backstabber: Cooldown increased from 4s to 5s
- Backstabber: Damage per second reduced from 20 to 17
Hero Changes
Abrams
Bebop
Billy
Calico
Drifter
Grey Talon
Holliday
Infernus
Kelvin
Mina
Mirage
Paige
Paradox
Seven
Shiv
Sinclair
Victor
Vindicta
Viscous
Vyper
Warden
Abrams
Infernal Resilience
- Infernal Resilience damage regenerated increased from 12% to 13%
Bebop
- Weapon Range growth per boon increased from 1.2 to 1.5
- Bullet damage growth per boon increased from 0.13 to 0.14
Exploding Uppercut
- Exploding Uppercut cooldown reduced from 21s to 19s
- Exploding Uppercut T1 increased from -10.5s to -11s
Hyperbeam
- Hyperbeam cooldown reduced from 120s to 105s
Billy
- Base health from 730 to 740
Rising Ram
- Rising Ram cooldown decreased from 33s to 30s
Calico
Gloom Bombs
- Gloom Bombs T3 increased from +2 Bombs to +3
- Leaping Slash melee damage scaling increased from 1.3 to 1.5
Leaping Slash
- Leaping Slash heal spirit scaling increased from 1.2 to 1.4
Ava
- Ava T3 increased from -15s Cooldown to -20s
- Ava T3 increased from +25 Health Regen to +35
- Return to Shadows cooldown reduced from 110s to 100s
Doorman
- Call Bell explosion damage reduced from 70 to 60
- Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
Hotel Guest
- Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.
Drifter
- Health gain per boon reduced from 41 to 39
- Weapon falloff start distance reduced from 24m to 22m
- Weapon damage gain per boon reduced from 0.55 to 0.52
Bloodscent
- Bloodscent T3 Bonus amp damage reduced from +11% to +10%
Rend
- Rend now causes you to briefly float in the air during the cast time
Grey Talon
- Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
- Spirit Snare Curse duration increased from 2s to 2.25s
- Spirit Snare T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
- Spirit Snare T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
Holliday
- Base bullet damage reduced from 26 to 22
- Bullet damage growth increased from 1.08 to 1.23
- Powder Keg displacement duration reduced from 1s to 0.4s
Powder Keg
- Powder Keg damage reduced from 90 to 80
- Powder Keg T2 damage reduced from 75 to 65
- Powder Keg spirit scaling increased from 1.4 to 1.6
- Powder Keg T3 charges reduced from +3 to +2
- Powder Keg T3 now also increases displacement duration by 0.4s
Infernus
Flame Dash DPS
- Flame Dash DPS reduced from 33 to 30
Flame Dash
- Flame Dash T2 reduced from +37 DPS to +35
Kelvin
Frost Grenade
- Frost Grenade cooldown reduced from 22s to 20s
Mina
Rake
- Rake heal spirit scaling increased from 1 to 1.5
- Love Bites buildup now takes 1 less shot
- Love Bites on proc damage increased from 45 to 55
- Love Bites on proc damage spirit scaling increased from 1.5 to 1.7
Nox Nostra
- Nox Nostra cooldown reduced from 130s to 115s
Mirage
- Fire Scarabs T3 increased from +60 Max Health Steal to +70
Mo & Krill
- Combo cast range reduced from 5m to 4.75m
Paige
- Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox
- Bullet damage growth reduced from 0.275 to 0.27
Seven
- Move speed reduced from 6.9 to 6.8
- Incoming crit resistance reduced from -35% to -25%
Power Surge
- Power Surge T3 spirit power scaling reduced from 0.34 to 0.3
Storm Cloud DPS
- Storm Cloud DPS spirit scaling reduced from 0.65 to 0.6
- Storm Cloud initial radius reduced from 12m to 10m
Shiv
Serrated Knives
- Serrated Knives T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
- Slice and Dice T3 Max cd reduction from -6s to -8s
Bloodletting
- Bloodletting cooldown reduced from 25s to 20s
- Bloodletting incoming damage deferred increased from 25% to 30%
Bloodletting
- Bloodletting T3 increased from +35% Damage Cleared to +45%
Sinclair
Vexing Bolt
- Vexing Bolt radius reduced from 3.5 to 3.25
- Spectral Assistant base damage reduced from 18 to 15
Spectral Assistant
- Spectral Assistant spirit scaling increased from 0.28 to 0.36
- Spectral Assistant T3 increased from +45% Fire Rate to +60%
Rabbit Hex
- Rabbit Hex T3 increased from +5% Damage Amp to +7%
Audience Participation
- Audience Participation cooldown reduced from 100s to 85s
- Audience Participation duration increased from 10s to 12s
Victor
- Health per boon reduced from 45 to 41
- Jumpstart recharge timer increased from 3s to 8s
- Aura of Suffering reduced from 9m to 8m
- Aura of Suffering cooldown increased from 1s to 2.5s
Vindicta
Stake
- Stake no longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
- Stake duration reduced from 2s to 1.75s
- Stake slow increased from 30% to 40%
Flight
- Flight duration increased from 12s to 13s
- Flight spirit damage increased from 9 to 10
- Flight T2 increased from +6s to +7s
- Flight T3 increased from +11 Spirit Damage to +14
- Crow Familiar debuff duration reduced from 6s to 4s
- Crow Familiar debuff duration spirit scaling reduced from 0.022 to 0.013
- Crow Familiar bleed per second increased from 2.15% to 2.7%
Crow Familiar
- Crow Familiar T2 reduced from -16s Cooldown to -12s
Viscous
- Alt Fire base damage reduced from 63 to 48
Alt Fire
- Alt Fire damage growth increased from 0.45 to 1.25
Vyper
Falloff
- Falloff min range increased from 13m to 15m
Screwjab Dagger
- Screwjab Dagger spirit scaling increased from 0.74 to 1.0
- Screwjab dagger cooldown reduced from 10s to 9s
Screwjab Dagger
- Screwjab Dagger T3 increased from +1s Slow Duration to +2s
Lethal Venom
- Lethal Venom cooldown reduced from 26s to 20s
Petrifying Bola
- Petrifying Bola range increased from 6m to 8m
- Petrifying Bola cooldown reduced from 110s to 90s
Warden
- Base Sprint speed reduced from 2.5 to 2
Alchemical Flask
- Alchemical Flask T2 reduced from +45 to +40
Last Stand
- Last Stand spirit scaling reduced from 1.6 to 1.45
Item Changes
Blood Tribute
Bullet Resist Shredder
Capacitor
Cheat Death
Cold Front
Counterspell
Crippling Headshot
Decay
Divine Barrier
Escalating Exposure
Focus Lens
Guardian Ward
Headhunter
Healing Nova
Inhibitor
Long Range
Magic Carpet
Metal Skin
Quicksilver Reload
Rebuttal
Restorative Locket
Return Fire
Ricochet
Rusted Barrel
Shadow Weave
Sharpshooter
Silence Wave
Siphon Bullets
Spellslinger
Spirit Burn
Spirit Sap
Torment Pulse
Trophy Collector
Veil Walker
Weakening Headshot
Weapon Shielding
Witchmail
Blood Tribute
- Spirit Resistance increased from 8% to 10%
- Active move speed increased from 2 to 2.25
Bullet Resist Shredder
- No longer grants +20% Melee Resistance
- Now grants +7% Bullet Resistance
Capacitor
- Now grants +8% Fire Rate
- Projectile speed increased by 20%
Cheat Death
- Cooldown reduced from 100s to 90s
Cold Front
- Damage reduced from 125 to 100
Counterspell
- Duration reduced from 1 to 0.9
Crippling Headshot
- Debuff duration increased from 8s to 12s
Decay
- Cooldown reduced from 36 to 32
- Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Divine Barrier
- Cast range increased from 35m to 40m
Escalating Exposure
- Spirit Resistance reduced from 20% to 17%
Focus Lens
- Now deals damage whenever the debuff is removed rather than only on expire
Guardian Ward
- Cast range increased from 35m to 40m
Headhunter
- Bonus Damage boon scaling increased from 3 to 4
Healing Nova
- Heal per boon increased from 4.4 to 6
- Now grants +6% Ability Range
Inhibitor
- Healing Reduction increased from -30% to -35%
- Debuff duration increased from 4s to 5s
Long Range
- Now grants +4% Fall Off Range
Magic Carpet
- Spirit Power increased from +10 to +14
- Speed increased from 6 to 7
Metal Skin
- Duration increased from 4s to 5s
Quicksilver Reload
- Bonus damage reduced from 60 to 55
Rebuttal
- No longer grants +50% Melee Damage on successful parry
- Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Restorative Locket
- No longer scales with Spirit Power (0.17)
- Now scales with Boons (0.3)
Return Fire
- Bullet Resistance increased from 6% to 8%
Ricochet
- No longer targets zipline targets
Rusted Barrel
- Cast range increased from 23m to 28m
- Bullet Resistance reduction increased from -5% to -6%
Shadow Weave
- Invis Sprint speed increased from +2 to +5
Sharpshooter
- Sprint increased from 1 to 1.5
Silence Wave
- Spirit Power Reduction increased from -18 to -24
- Silence duration reduced from 3.75 to 3.25
- Width increased by 10%
Siphon Bullets
- Max HP Steal reduced from 55 to 35
- Max HP Steal now scales per Boon (0.8)
- Duration reduced from 20s to 17s
Spellslinger
- Buff duration increased from 14 to 18
Spirit Burn
- Ability Range reduced from 10% to 8%
- Proc damage reduced from 120 to 110
Spirit Sap
- Spirit Power Reduction increased from -18 to -24
Torment Pulse
- Cooldown reduced from 1.5 to 1.4
Trophy Collector
- Out of Combat regen increased from 3.5 to 4
- Souls Per Minute increased from 23 to 25
Veil Walker
- Heal per boon increased from 3 to 4
- Duration increased from 6s to 7s
Weakening Headshot
- Bullet resistance reduction increased from -12% to -13%
- Debuff duration increased from 10s to 12s
Weapon Shielding
- Damage requirement reduced from 200 to 175
Witchmail
- Spirit Power bonus increased from 10 to 14