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patch ID:1835236783562074

IC
By IceFrog at
19 heroes 2 items

General Changes

  • Urn give up time reduced from 75s to 60s
  • Urn bounty reduced by 10% (unreduced for trailing team)
  • Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
  • Kill comeback bounty values increased by 8%
  • Street Brawl: All ability and item range/radius values are reduced by 10%

Hero Changes

Apollo

Apollo

  • Disengaging Sigil velocity increased by 50%
  • Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
Disengaging Sigil

Disengaging Sigil

  • Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
  • Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
  • Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
  • Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
Flawless Advance

Flawless Advance

  • Flawless Advance now allows Apollo to parry during it
Bebop

Bebop

Exploding Uppercut

Exploding Uppercut

  • Exploding Uppercut T3 increased from +17% Missing Health to +18%
  • Fixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
Sticky Bomb

Sticky Bomb

  • Sticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
Calico

Calico

  • Gloom Bombs melee resist debuff now stacks additively
Gloom Bombs

Gloom Bombs

  • Gloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
  • Gloom Bombs melee resist now applies on impact rather than explosion
  • Return to Shadows damage increased from 140 to 150
  • Return to Shadows T2 damage increased from +65 to +75
  • Return to Shadows T3 heal increased from 350 to 450

Doorman

  • Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2
Call Bell

Call Bell

  • Call Bell T3 spirit scaling reduced from 0.4 to 0.35
Graves

Graves

  • Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)
  • Jar of Dead damage reduced from 17+0.27 to 16+0.25
  • Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
Grasping Hands

Grasping Hands

  • Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s
Grey Talon

Grey Talon

  • Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
  • Bullet damage growth reduced from +1.0 to +0.85
  • Rain of Arrows cooldown increased from 22s to 23s
  • Rain of Arrows T2 reduced from -13s Cooldown to -12s
Holliday

Holliday

Powder Keg

Powder Keg

  • Powder Keg now has an alt cast behavior to place the barrel at her feet
  • Powder Keg various improvements to the launch angles, velocities and feel of casting
Powder Keg

Powder Keg

  • Powder Keg now starts with 2 charges

Powder Keg Charge Time

  • Powder Keg Charge Time increased from 3.5s to 7s
Powder Keg

Powder Keg

  • Powder Keg spirit scaling reduced from 1.6 to 1.4
  • Powder Keg T2 changed from "+58 Damage" to "+1 Charge"
  • Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
  • Fixed various issues with placing bounce pad on elevated areas
  • Bounce Pad landing radius reduced from 12m to 9m
Bounce Pad

Bounce Pad

  • Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)
Infernus

Infernus

  • Fixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
  • Fixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
Ivy

Ivy

  • Fixed a bug where Stone Form could sometimes do significantly more damage than intended
McGinnis

McGinnis

  • Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)

Mini Turrets

  • Mini Turrets T3 Fire Rate reduced from +30% to +25%
  • Fixed some rare cases where Heavy Barrage would stop working

Heavy Barrage DPS

  • Heavy Barrage DPS reduced from 22.5 to 21
Paige

Paige

  • Rallying Charge distance for max amp reduced from 350m to 250m
Rallying Charge

Rallying Charge

  • Rallying Charge T2 increased from -30s Cooldown to -50s
  • Plot Armor barrier spirit scaling increased from 1.3 to 1.5
Plot Armor

Plot Armor

  • Plot Armor T3 barrier spirit scaling increased from +0.3 to +0.5
Pocket

Pocket

  • Bullet damage growth reduced from +0.2 to +0.16
Flying Cloak

Flying Cloak

  • Flying Cloak T3 reduced from -13s Cooldown to -12s
Affliction

Affliction

  • Affliction now does half damage on objectives
Seven

Seven

  • Bullet damage growth reduced from 0.337 to 0.24
Power Surge

Power Surge

  • Power Surge T3 reduced from +12s Duration to +10s
Storm Cloud

Storm Cloud

  • Storm Cloud now hits breakables
Shiv

Shiv

Killing Blow

Killing Blow

  • Killing Blow now has +30% more cooldown whenever it does not impact a player
Silver

Silver

Lycan Curse

Lycan Curse

  • Lycan Curse cooldown increased from 40s to 70s
  • Lycan Curse T3 no longer heals
Victor

Victor

  • Aura of Suffering radius reduced from 9m to 8m
  • Aura of Suffering T3 now also increases radius by +1m
  • Fixed some client performance issues when using Aura of Suffering
Shocking Reanimation

Shocking Reanimation

  • Shocking Reanimation cooldown increased from 230s to 240s
  • Shocking Reanimation T3 reduced from -120s Cooldown to -110s
  • Shocking Reanimation T3 increased from +150 Damage to +175
Vindicta

Vindicta

Assassinate Max Bonus Damage

  • Assassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0
Viscous

Viscous

Puddle Punch

Puddle Punch

  • Puddle Punch T2 increased from +40% Lifesteal to +60%
Goo Ball

Goo Ball

  • Goo Ball T2 now also increases Bullet and Spirit Resist by +10%
Warden

Warden

  • Bullet falloff reduced from 20m->58m to 18m->47m
Alchemical Flask

Alchemical Flask

  • Alchemical Flask spirit scaling reduced from 0.73 to 0.63
  • Alchemical Flask T2 reduced from +40 Damage to +35
  • Alchemical Flask T2 increased from -20% Weapon Damage to -25%
Willpower

Willpower

  • Willpower spirit scaling increased from +0.5 to +0.8
Binding Word

Binding Word

  • Binding Word T3 reduced from -18s Cooldown to -14s
Last Stand

Last Stand

  • Last Stand lifesteal increased from 65% to 75%
  • Last Stand T2 increased from -30s Cooldown to -35s
  • Last Stand T3 increased from +3s Duration to +4s

Item Changes

Arcane Surge

Arcane Surge

  • Fixed various cases with the bonuses not working
Opening Rounds

Opening Rounds

  • Conditional Weapon Damage bonus reduced from 30% to 25%
  • Spirit Power increased from +4 to +7