October 24th, 2025
YO
By Yoshi at 11:54 PM- Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an initial knockoff period). When you are stunned, you will lose control and continue towards the landing destination. The stun will wear off 0.2s after landing, and then a 30% slow for 2s will apply. Damage over time does not trigger this (same damage rules as ziplines).
Calico
Gloom Bombs
- Cooldown increased from 10s to 12s
- Base damage from 55 to 45
55 to 45 - Spirit scaling reduced from 0.74 to 0.64
0.74 to 0.64 - Multi bomb damage ratio increased from 50% to 65%
50% to 65%
Ava
- No longer replenishes stamina on usage
Drifter
Bloodscent
- Isolated kill bonus reduced from 5% to 4%
5% to 4%
- Base bullet damage increased from
20.9 to 21.3 - Bullet damage growth increased from
0.52 to 0.56
Dynamo
Quantum Entanglement
- Fire Rate increased from +25% to +30%
Rejuvenating Aurora
- Cooldown reduced from 48s to 45s
Infernus
Flame Dash
- T2 reduced from +35 to +30
Afterburn
- T1 reduced from -25% Spirit Damage to -20%
- T3 reduced from +28 DPS to +26
- Bullet damage growth per boon reduced from
0.12 to 0.08
Kelvin
Frozen Shelter
- Cooldown increased from 150s to 170s
- Base regen reduced from
2 to 1 - Headshot reduction reduced from -20% to -25%
McGinnis
Medicinal Specter
- Now has a 1s linger time
Paradox
Paradoxical Swap
- Cooldown increased from 70s to 75s
- Base bullet damage reduced from
6.48 to 6.15
Seven
Lightning Ball
- Spirit scaling increased from 0.43 to 0.55
0.43 to 0.55
Shiv
- Alt fire knockback reduced by 10%
Victor
Pain Battery
- T1 and T2 swapped
Aura of Suffering
- Max damage reduced from 80 to 70
80 to 70 - T2 reduced from +10/50 to +8/40
10/508/40
Vyper
Screwjab Dagger
- Spirit scaling increased from 0.65/0.33 to 0.8
0.65/0.330.8/0.4
Warden
Binding Word
- Range increased from 19m to 20m
- Base bullet damage increased from
15 to 16.2
Mystic Shot
- Base damage reduced from
55 to 45 - Spirit scaling increased from
0.65 to 0.75
Warp Stone
- Bullet Resist reduced from
40% to 35%
Capacitor
- Fire Rate reduced from
8% to 5% - Cooldown increased from 40s to 60s
Guardian Ward
- Cooldown increased from 40s to 45s
Reactive Barrier
- Cooldown increased from 24s to 26s
Spirit Shielding
- Barrier reduced from
325 to 300 - Barrier boon scaling increased from
4 to 5
Weapon Shielding
- Barrier reduced from
325 to 300 - Barrier boon scaling increased from
4 to 5
Fortitude
- Damage taken duration to regen reduced from 14s to 13s
Trophy Collector
- Souls per Minute increased from
25 to 30
Majestic Leap
- Cooldown increased from 28s to 32s
Divine Barrier
- Cooldown increased from 40s to 45s
Rusted Barrel
- Bonus health increased from
60 to 70
Silence Wave
- Cooldown increased from 30s to 35s (affects component)
Spirit Snatch
- Duration reduced from 14s to 10s
- Bonus damage reduced from
75 to 50
Ethereal Shift
- Cooldown increased from 20s to 45s
- Movespeed during phase reduced from 4m to 3m
- Can no longer target an ethereal shifted ally with things like Rescue Beam, Viscous Cube, etc
Curse
- Cooldown reduced from 50s to 45s
Doorman
- Bullet damage growth per boon reduced from
1.15 to 1.0 - Outgoing headshot damage multiplier reduced by 25%
- Call Bell explosion damage spirit scaling increased from
1.5 to 1.7