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September 4th, 2025

YO
By Yoshi at 11:33 PM
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  • Rejuv only heals the person hitting the crystal
  • Dying to a non-player (when there is no bounty/assists) now increases the respawn time for that death by 10 seconds
  • Patron 1st death time is now a constant 12s instead of being variable between 8 and 15 seconds
Abrams

Abrams

Infernal Resilience
Infernal Resilience
  • Damage regenerated increased from 12% to 13%12% to 13%
Bebop

Bebop

Exploding Uppercut
Exploding Uppercut
  • Cooldown reduced from 21s to 19s
  • T1 increased from -10.5s to -11s
  • Weapon Range growth per boon increased from 1.2 to 1.5
  • Bullet damage growth per boon increased from 0.13 to 0.14
  • Hyperbeam cooldown reduced from 120s to 105s
Billy

Billy

Rising Ram
Rising Ram
  • Cooldown decreased from 33s to 30s
  • Base health from 730 to 740
Calico

Calico

Gloom Bombs
Gloom Bombs
  • T3 increased from +2 Bombs to +3
Leaping Slash
Leaping Slash
  • Melee damage scaling increased from 1.3 to 1.51.3 to 1.5
  • Heal spirit scaling increased from 1.2 to 1.41.2 to 1.4
Ava
Ava
  • T3 increased from -15s Cooldown to -20s
  • T3 increased from +25 Health Regen to +35
Return to Shadows
Return to Shadows
  • Cooldown reduced from 110s to 100s
Drifter

Drifter

Bloodscent
Bloodscent
  • T3 Bonus amp damage reduced from +11% to +10%
Rend
Rend
  • Now causes you to briefly float in the air during the cast time
  • Health gain per boon reduced from 41 to 39
  • Weapon falloff start distance reduced from 24m to 22m
  • Weapon damage gain per boon reduced from 0.55 to 0.52
Grey Talon

Grey Talon

Spirit Snare
Spirit Snare
  • Curse duration increased from 2s to 2.25s
  • T2 changed from "+0.75 Curse Duration" to "Applies -15% Bullet Resistance for 10s"
  • T3 changed from "Grey Talon deals +30% more Bullet Damage to enemies hit by Spirit Snare for 10s" to "+1s Curse Duration and +1.5m Radius"
  • Bullet damage growth based on Spirit Power increased from 0.07 to 0.08
Holliday

Holliday

Powder Keg
Powder Keg
  • Displacement duration reduced from 1s to 0.4s
  • Damage reduced from 90 to 8090 to 80
  • T2 damage reduced from 75 to 6575 to 65
  • Spirit scaling increased from 1.4 to 1.61.4 to 1.6
  • T3 charges reduced from +3 to +2
  • T3 now also increases displacement duration by 0.4s
  • Base bullet damage reduced from 26 to 22
  • Bullet damage growth increased from 1.08 to 1.23
Infernus

Infernus

Flame Dash
Flame Dash
  • DPS reduced from 33 to 3033 to 30
  • T2 reduced from +37 DPS to +35
Kelvin

Kelvin

Frost Grenade
Frost Grenade
  • Cooldown reduced from 22s to 20s
Mina

Mina

Rake
Rake
  • Heal spirit scaling increased from 1 to 1 to 1.5
Love Bites
Love Bites
  • Buildup now takes 1 less shot
  • On proc damage increased from 45 to 5545 to 55
  • On proc damage spirit scaling increased from 1.5 to 1.71.5 to 1.7
Nox Nostra
Nox Nostra
  • Cooldown reduced from 130s to 115s
Mirage

Mirage

Fire Scarabs
Fire Scarabs
  • T3 increased from +60 Max Health Steal to +70
Mo & Krill

Mo & Krill

Combo
Combo
  • Cast range reduced from 5m to 4.75m
Paige

Paige

  • Defend and Fight! barrier spirit power scaling increased from 1.4 to 1.6
Paradox

Paradox

  • Bullet damage growth reduced from 0.275 to 0.27
Seven

Seven

Power Surge
Power Surge
  • T3 spirit power scaling reduced from 0.34 to 0.30.34 to 0.3
Storm Cloud
Storm Cloud
  • DPS spirit scaling reduced from 0.65 to 0.60.65 to 0.6
  • Initial radius reduced from 12m to 10m
  • Move speed reduced from 6.9 to 6.8
  • Incoming crit resistance reduced from -35% to -25%
Shiv

Shiv

Serrated Knives
Serrated Knives
  • T3 increased from +37 Damage and +6.5 Bleed DPS to +40 Damage and +7 Bleed DPS
Slice and Dice
Slice and Dice
  • T3 Max cd reduction from -6s to -8s
Bloodletting
Bloodletting
  • Cooldown reduced from 25s to 20s
  • Incoming damage deferred increased from 25% to 30%25% to 30%
  • T3 increased from +35% Damage Cleared to +45%
Sinclair

Sinclair

Vexing Bolt
Vexing Bolt
  • Radius reduced from 3.5 to 3.253.5 to 3.25
Spectral Assistant
Spectral Assistant
  • Base damage reduced from 18 to 1518 to 15
  • Spirit scaling increased from 0.28 to 0.360.28 to 0.36
  • T3 increased from +45% Fire Rate to +60%
Rabbit Hex
Rabbit Hex
  • T3 increased from +5% Damage Amp to +7%
Audience Participation
Audience Participation
  • Cooldown reduced from 100s to 85s
  • Duration increased from 10s to 12s
Victor

Victor

Jumpstart
Jumpstart
  • Recharge timer increased from 3s to 8s
Aura of Suffering
Aura of Suffering
  • Reduced from 9m to 8m
  • Cooldown increased from 1s to 2.5s
  • Health per boon reduced from 45 to 41
Vindicta

Vindicta

Stake
Stake
  • No longer has a smaller tether range than capture range (6m to 9m, no longer pulls you)
  • Duration reduced from 2s to 1.75s
  • Slow increased from 30% to30% to 40%
Flight
Flight
  • Duration increased from 12s to 13s
  • Spirit damage increased from 9 to 109 to 10
  • T2 increased from +6s to +7s
  • T3 increased from +11 Spirit Damage to +14
Crow Familiar
Crow Familiar
  • Debuff duration reduced from 6s to 4s
  • Debuff duration spirit scaling reduced from 0.022 to 0.0130.022 to 0.013
  • Bleed per second increased from 2.15% to 2.7%2.15% to 2.7%
  • T2 reduced from -16s Cooldown to -12s
Viscous

Viscous

  • Alt Fire base damage reduced from 63 to 48
  • Alt Fire damage growth increased from 0.45 to 1.25
Vyper

Vyper

Screwjab Dagger
Screwjab Dagger
  • Spirit scaling increased from 0.74 to 1.00.74 to 1.0
  • Cooldown reduced from 10s to 9s
  • T3 increased from +1s Slow Duration to +2s
Lethal Venom
Lethal Venom
  • Cooldown reduced from 26s to 20s
Petrifying Bola
Petrifying Bola
  • Range increased from 6m to 8m
  • Cooldown reduced from 110s to 90s
  • Falloff min range increased from 13m to 15m
Warden

Warden

Alchemical Flask
Alchemical Flask
  • T2 reduced from +45 to +40
Last Stand
Last Stand
  • Spirit scaling reduced from 1.6 to 1.451.6 to 1.45
  • Base Sprint speed reduced from 2.5 to 2
Weakening Headshot

Weakening Headshot

  • Bullet resistance reduction increased from -12% to -13%
  • Debuff duration increased from 10s to 12s
Backstabber

Backstabber

  • Cooldown increased from 4s to 5s
  • Damage per second reduced from 20 to 17
Long Range

Long Range

  • Now grants +4% Fall Off Range
Sharpshooter

Sharpshooter

  • Sprint increased from 1 to 1.5
Blood Tribute

Blood Tribute

  • Spirit Resistance increased from 8% to 10%
  • Active move speed increased from 2 to 2.25
Headhunter

Headhunter

  • Bonus Damage boon scaling increased from 3 to 4
Shadow Weave

Shadow Weave

  • Invis Sprint speed increased from +2 to +5
Capacitor

Capacitor

  • Now grants +8% Fire Rate
  • Projectile speed increased by 20%
Crippling Headshot

Crippling Headshot

  • Debuff duration increased from 8s to 12s
Ricochet

Ricochet

  • No longer targets zipline targets
Spellslinger

Spellslinger

  • Buff duration increased from 14 to 18
Rebuttal

Rebuttal

  • No longer grants +50% Melee Damage on successful parry
  • Now grants +30% Bonus Damage on successful parry (affects all damage, similar to the base parry amplification)
Weapon Shielding

Weapon Shielding

  • Damage requirement reduced from 200 to 175
Return Fire

Return Fire

  • Bullet Resistance increased from 6% to 8%
Restorative Locket

Restorative Locket

  • No longer scales with Spirit Power (0.17)
  • Now scales with Boons (0.3)
Guardian Ward

Guardian Ward

  • Cast range increased from 35m to 40m
Divine Barrier

Divine Barrier

  • Cast range increased from 35m to 40m
Veil Walker

Veil Walker

  • Heal per boon increased from 3 to 4
  • Duration increased from 6s to 7s
Healing Nova

Healing Nova

  • Heal per boon increased from 4.4 to 6
  • Now grants +6% Ability Range
Metal Skin

Metal Skin

  • Duration increased from 4s to 5s
Counterspell

Counterspell

  • Duration reduced from 1 to 0.9
Trophy Collector

Trophy Collector

  • Out of Combat regen increased from 3.5 to 4
  • Souls Per Minute increased from 23 to 25
Cheat Death

Cheat Death

  • Cooldown reduced from 100s to 90s
Witchmail

Witchmail

  • Spirit Power bonus increased from 10 to 14
Siphon Bullets

Siphon Bullets

  • Max HP Steal reduced from 55 to 35
  • Max HP Steal now scales per Boon (0.8)
  • Duration reduced from 20s to 17s
Inhibitor

Inhibitor

  • Healing Reduction increased from -30% to -35%
  • Debuff duration increased from 4s to 5s
Rusted Barrel

Rusted Barrel

  • Cast range increased from 23m to 28m
  • Bullet Resistance reduction increased from -5% to -6%
Bullet Resist Shredder

Bullet Resist Shredder

  • No longer grants +20% Melee Resistance
  • Now grants +7% Bullet Resistance
Cold Front

Cold Front

  • Damage reduced from 125 to 100
Quicksilver Reload

Quicksilver Reload

  • Bonus damage reduced from 60 to 55
Spirit Sap

Spirit Sap

  • Spirit Power Reduction increased from -18 to -24
Silence Wave

Silence Wave

  • Spirit Power Reduction increased from -18 to -24
  • Silence duration reduced from 3.75 to 3.25
  • Width increased by 10%
Torment Pulse

Torment Pulse

  • Cooldown reduced from 1.5 to 1.4
Decay

Decay

  • Cooldown reduced from 36 to 32
  • Bleed Damage spirit scaling increased from 0.0038 to 0.0055
Magic Carpet

Magic Carpet

  • Spirit Power increased from +10 to +14
  • Speed increased from 6 to 7
Focus Lens

Focus Lens

  • Now deals damage whenever the debuff is removed rather than only on expire
Escalating Exposure

Escalating Exposure

  • Spirit Resistance reduced from 20% to 17%
Spirit Burn

Spirit Burn

  • Ability Range reduced from 10% to 8%
  • Proc damage reduced from 120 to 110

Doorman

  • Call Bell explosion damage reduced from 70 to 60
  • Call Bell explosion damage spirit scaling increased from 1.4 to 1.5
  • Hotel Guest now teleports the target back to the beginning of the hotel if they fall into the void.

Data provided by Deadlock API

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