<?xml version="1.0" encoding="UTF-8"?>
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  <title>Deadlock Patch Notes | Deadlog</title>
  <link href="https://deadlog.io/archive"/>
  <link rel="self" href="https://deadlog.io/archive/feed.xml"/>
  <id>https://deadlog.io/archive/feed.xml</id>
  <updated>2026-11-05T05:02:30.000Z</updated>
  <author><name>Deadlog</name></author>
  <entry>
    <title>Minor Update - 11-04-2026</title>
    <link href="https://deadlog.io/change/2026/minor-11-04"/>
    <id>https://deadlog.io/change/2026/minor-11-04</id>
    <published>2026-11-05T05:02:30.000Z</published>
    <updated>2026-11-05T05:02:30.000Z</updated>
    <summary>Apollo Riposte - Pommel Hit now also disarms the enemy Riposte - Pummel hit now ends any preexisting parry on the target Riposte - T2…</summary>
  </entry>
  <entry>
    <title>Halloween 2026 + Gameplay Update</title>
    <link href="https://deadlog.io/change/2026/halloween-gameplay"/>
    <id>https://deadlog.io/change/2026/halloween-gameplay</id>
    <published>2026-10-30T20:51:49.000Z</published>
    <updated>2026-10-30T20:51:49.000Z</updated>
    <summary>Mid-Boss: Adjusted the terrain layout where the midboss is, the area is a little bigger now and has more cover Mid-Boss: Health increased…</summary>
  </entry>
  <entry>
    <title>Minor Update - 10-14-2026</title>
    <link href="https://deadlog.io/change/2026/minor-10-14"/>
    <id>https://deadlog.io/change/2026/minor-10-14</id>
    <published>2026-10-15T03:11:58.000Z</published>
    <updated>2026-10-15T03:11:58.000Z</updated>
    <summary>Street Brawl: Baba Threadsap duration lasts 35% less Baba Spirit Resistance scaling reduced from 0.12 to 0.1 Now has -7% Base Bullet…</summary>
  </entry>
  <entry>
    <title>Minor Update - 10-05-2026</title>
    <link href="https://deadlog.io/change/2026/minor-10-05"/>
    <id>https://deadlog.io/change/2026/minor-10-05</id>
    <published>2026-10-05T23:05:32.000Z</published>
    <updated>2026-10-05T23:05:32.000Z</updated>
    <summary>Fixed bugs that were causing troopers to walk too slowly in lane Rat King Scrap Grenade - Fixed some bugs with bouncing targeting Scrap…</summary>
  </entry>
  <entry>
    <title>09-29-2026</title>
    <link href="https://deadlog.io/change/2026/09-29"/>
    <id>https://deadlog.io/change/2026/09-29</id>
    <published>2026-09-30T21:34:38.000Z</published>
    <updated>2026-09-30T21:34:38.000Z</updated>
    <summary>Added an option to hide player names above the health bar or to change it to hero names Names above health bar fade out with distance…</summary>
  </entry>
  <entry>
    <title>Minor Update - 09-16-2026</title>
    <link href="https://deadlog.io/change/2026/09-16"/>
    <id>https://deadlog.io/change/2026/09-16</id>
    <published>2026-09-16T20:16:43.000Z</published>
    <updated>2026-09-16T20:16:43.000Z</updated>
    <summary>Unstable Rift comeback resist max values now scale over the course of the game. Previously the max values were 35%. Now it is 10% + 1% per…</summary>
  </entry>
  <entry>
    <title>Minor Update - 08-22-2026</title>
    <link href="https://deadlog.io/change/2026/08-22"/>
    <id>https://deadlog.io/change/2026/08-22</id>
    <published>2026-08-22T21:40:46.000Z</published>
    <updated>2026-08-22T21:40:46.000Z</updated>
    <summary>Celeste Dazzling Trick cooldown increased from 32s to 34s Dazzling Trick T2 barrier rescaled from &quot;+80 and +0.7 scaling&quot; to &quot;+70 and +0.76&quot;…</summary>
  </entry>
  <entry>
    <title>Minor Update - 08-12-2026</title>
    <link href="https://deadlog.io/change/2026/08-12"/>
    <id>https://deadlog.io/change/2026/08-12</id>
    <published>2026-08-12T22:57:44.000Z</published>
    <updated>2026-08-12T22:57:44.000Z</updated>
    <summary>Apollo Riposte melee resist reduction increased from -22% to -25% Riposte T2 changed from &quot;-30% Melee Resist&quot; to &quot;-25% Melee Resist and…</summary>
  </entry>
  <entry>
    <title>Minor Update - 07-28-2026</title>
    <link href="https://deadlog.io/change/2026/minor-07-28"/>
    <id>https://deadlog.io/change/2026/minor-07-28</id>
    <published>2026-07-28T20:24:35.000Z</published>
    <updated>2026-07-28T20:24:35.000Z</updated>
    <summary>Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s The Orb…</summary>
  </entry>
  <entry>
    <title>Minor Update - 07-09-2026</title>
    <link href="https://deadlog.io/change/2026/minor-07-09"/>
    <id>https://deadlog.io/change/2026/minor-07-09</id>
    <published>2026-07-09T19:26:55.000Z</published>
    <updated>2026-07-09T19:26:55.000Z</updated>
    <summary>Urn Runner sprint bonus reduced from +2m to 0 (trailing bonus reduced from +7m to +5m) Urn Runner move speed bonus reduced from +3.5m to…</summary>
  </entry>
  <entry>
    <title>Minor Update - 07-01-2026</title>
    <link href="https://deadlog.io/change/2026/minor-07-01"/>
    <id>https://deadlog.io/change/2026/minor-07-01</id>
    <published>2026-07-01T22:54:59.000Z</published>
    <updated>2026-07-01T22:54:59.000Z</updated>
    <summary>Shiv Alt Fire ammo cost reduced from 5 to 4 Weapon now has fixed pellet spread Slice and Dice is now back to doing spirit damage and…</summary>
  </entry>
  <entry>
    <title>Minor Update - 06-30-2026</title>
    <link href="https://deadlog.io/change/2026/06-30"/>
    <id>https://deadlog.io/change/2026/06-30</id>
    <published>2026-06-30T17:22:14.000Z</published>
    <updated>2026-06-30T17:22:14.000Z</updated>
    <summary>King of the Hill objective has been rethemed and renamed to &quot;Unstable Rift&quot; Unstable Rift no longer requires an Urn delivery to trigger the…</summary>
  </entry>
  <entry>
    <title>Minor Update - 06-11-2026</title>
    <link href="https://deadlog.io/change/2026/minor-06-11"/>
    <id>https://deadlog.io/change/2026/minor-06-11</id>
    <published>2026-06-12T00:59:18.000Z</published>
    <updated>2026-06-12T00:59:18.000Z</updated>
    <summary>Urn give up time reduced from 75s to 60s Urn bounty reduced by 10% (unreduced for trailing team) Breakables health permanent bonus reduced…</summary>
  </entry>
  <entry>
    <title>Minor Update - 06-04-2026</title>
    <link href="https://deadlog.io/change/2026/minor-06-04"/>
    <id>https://deadlog.io/change/2026/minor-06-04</id>
    <published>2026-06-04T17:30:11.000Z</published>
    <updated>2026-06-04T17:30:11.000Z</updated>
    <summary>Urn mechanics have been reworked. Delivering the urn now starts a king of the hill style capture point, rather than using melee to flip the…</summary>
  </entry>
  <entry>
    <title>Minor Update - 05-31-2026</title>
    <link href="https://deadlog.io/change/2026/minor-05-31"/>
    <id>https://deadlog.io/change/2026/minor-05-31</id>
    <published>2026-05-31T19:45:54.000Z</published>
    <updated>2026-05-31T19:45:54.000Z</updated>
    <summary>Apollo Disengaging Sigil T2 increased from +20% Fire Rate to +30% Flawless Advance T1 heal from 30+0.75 to 35+1.0 Flawless Advance T2…</summary>
  </entry>
  <entry>
    <title>Minor Update - 05-28-2026</title>
    <link href="https://deadlog.io/change/2026/minor-05-28"/>
    <id>https://deadlog.io/change/2026/minor-05-28</id>
    <published>2026-05-28T17:14:59.000Z</published>
    <updated>2026-05-28T17:14:59.000Z</updated>
    <summary>Urn spawn time and interval changed from 10/15/20/25/etc to 12/18/24/30/etc Urn timer now gets frozen with Frozen Shelter Urn no longer…</summary>
  </entry>
  <entry>
    <title>Minor Update - 05-25-2026</title>
    <link href="https://deadlog.io/change/2026/minor-05-25"/>
    <id>https://deadlog.io/change/2026/minor-05-25</id>
    <published>2026-05-28T16:28:44.000Z</published>
    <updated>2026-05-28T16:28:44.000Z</updated>
    <summary>Urn drop off point is moved from the above bridge in the mid lane to under the bridge in the side lane Urn timer extension when contested…</summary>
  </entry>
  <entry>
    <title>Gameplay Update - 05-22-2026</title>
    <link href="https://deadlog.io/change/2026/05-22"/>
    <id>https://deadlog.io/change/2026/05-22</id>
    <published>2026-05-22T21:51:02.000Z</published>
    <updated>2026-05-22T21:51:02.000Z</updated>
    <summary>Base HP reduced by 10 for all heroes HP per boon reduced by 3 Guardians scaling resistance from +75%-&gt;-50% over 12 minutes to +50%-&gt;-50%…</summary>
  </entry>
  <entry>
    <title>Gameplay Update - 04-30-2026</title>
    <link href="https://deadlog.io/change/2026/04-30"/>
    <id>https://deadlog.io/change/2026/04-30</id>
    <published>2026-04-30T23:45:43.000Z</published>
    <updated>2026-04-30T23:45:43.000Z</updated>
    <summary>Base health per boon reduced by 7 Vitality Investment bonus increased from 8/10/13/17/34/39/44/48/52/56% to 9/12/15/20/38/42/46/50/56/62%…</summary>
  </entry>
  <entry>
    <title>04-10-2026 Update</title>
    <link href="https://deadlog.io/change/2026/04-10"/>
    <id>https://deadlog.io/change/2026/04-10</id>
    <published>2026-04-11T04:03:53.000Z</published>
    <updated>2026-04-11T04:03:53.000Z</updated>
    <summary>Parrying is now allowed while ground dashing in order to bring it in-line with air dashing Parry anti mash protection previously would last…</summary>
  </entry>
  <entry>
    <title>03-25-2026 Update</title>
    <link href="https://deadlog.io/change/2026/03-25"/>
    <id>https://deadlog.io/change/2026/03-25</id>
    <published>2026-03-26T00:36:42.000Z</published>
    <updated>2026-03-26T00:36:42.000Z</updated>
    <summary>Street Brawl: You now have all AP unlocked by round 5 Bebop Base health regen increased from 1.5 to 2.5 Calico Leaping Slash base damage…</summary>
  </entry>
  <entry>
    <title>03-21-2026 Update</title>
    <link href="https://deadlog.io/change/2026/03-21"/>
    <id>https://deadlog.io/change/2026/03-21</id>
    <published>2026-03-21T19:34:30.000Z</published>
    <updated>2026-03-21T19:34:30.000Z</updated>
    <summary>Vitality investment tree bonus reverted back to % base hp increase rather than raw constant bonus (back to how it was set up in december)…</summary>
  </entry>
  <entry>
    <title>Gameplay Update - 03-06-2026</title>
    <link href="https://deadlog.io/change/2026/03-06"/>
    <id>https://deadlog.io/change/2026/03-06</id>
    <published>2026-03-06T21:37:00.000Z</published>
    <updated>2026-03-06T21:37:00.000Z</updated>
    <summary>Can now jump during slide Dash jump grants a very brief period with increased air control (30% for 0.25s) Shrine is now easier to kill for…</summary>
  </entry>
  <entry>
    <title>01-30-2026 Update</title>
    <link href="https://deadlog.io/change/2026/01-30"/>
    <id>https://deadlog.io/change/2026/01-30</id>
    <published>2026-01-30T23:57:51.000Z</published>
    <updated>2026-01-30T23:57:51.000Z</updated>
    <summary>Added hero banning to Standard Mode and Street Brawl. You can now select one hero in your roster screen (using middle click) to tell the…</summary>
  </entry>
  <entry>
    <title>12-29-2025 Update</title>
    <link href="https://deadlog.io/change/2025/12-29"/>
    <id>https://deadlog.io/change/2025/12-29</id>
    <published>2025-12-30T06:33:52.000Z</published>
    <updated>2025-12-30T06:33:52.000Z</updated>
    <summary>Respawn time at 19 minutes reduced from 35s to 30s Respawn time at 30 minutes reduced from 75s to 70s You now have a longer respawn time if…</summary>
  </entry>
  <entry>
    <title>12-16-2025 Update</title>
    <link href="https://deadlog.io/change/2025/12-16"/>
    <id>https://deadlog.io/change/2025/12-16</id>
    <published>2025-12-16T18:33:38.000Z</published>
    <updated>2025-12-16T18:33:38.000Z</updated>
    <summary>The 10% move speed slow from taking damage is now a 20% slow only for the portion over the hero's base move speed Move Speed bonuses now…</summary>
  </entry>
  <entry>
    <title>11-21-2025 Update</title>
    <link href="https://deadlog.io/change/2025/11-21"/>
    <id>https://deadlog.io/change/2025/11-21</id>
    <published>2025-11-21T22:53:12.000Z</published>
    <updated>2025-11-21T22:53:12.000Z</updated>
    <summary>Trooper bounty mechanics have been reworked. The first half of the souls still fly out as deniable orb, however rather than the other half…</summary>
  </entry>
  <entry>
    <title>10-24-2025 Update</title>
    <link href="https://deadlog.io/change/2025/10-24"/>
    <id>https://deadlog.io/change/2025/10-24</id>
    <published>2025-10-24T23:54:51.000Z</published>
    <updated>2025-10-24T23:54:51.000Z</updated>
    <summary>Getting damaged during the initial launch window (0.6s) after using a Jump Pad will cause you to be stunned (similar to ziplines having an…</summary>
  </entry>
  <entry>
    <title>10-02-2025 Update</title>
    <link href="https://deadlog.io/change/2025/10-02"/>
    <id>https://deadlog.io/change/2025/10-02</id>
    <published>2025-10-02T20:03:05.000Z</published>
    <updated>2025-10-02T20:03:05.000Z</updated>
    <summary>Weapon Investment bonus increased from 7/9/13/20/29/40/58/72/83/93% to 7/9/13/20/29/40/60/75/95/115 (for…</summary>
  </entry>
  <entry>
    <title>09-04-2025 Update</title>
    <link href="https://deadlog.io/change/2025/09-04"/>
    <id>https://deadlog.io/change/2025/09-04</id>
    <published>2025-09-04T23:33:38.000Z</published>
    <updated>2025-09-04T23:33:38.000Z</updated>
    <summary>Rejuv only heals the person hitting the crystal Dying to a non-player (when there is no bounty/assists) now increases the respawn time for…</summary>
  </entry>
  <entry>
    <title>Six New Heroes</title>
    <link href="https://deadlog.io/change/2025/08-18"/>
    <id>https://deadlog.io/change/2025/08-18</id>
    <published>2025-08-18T20:42:20.000Z</published>
    <updated>2025-08-18T20:42:20.000Z</updated>
    <summary>Six new heroes have been spotted on the streets of the Cursed Apple: Mina the vampire, Billy the demonic goat, Paige who can bring books to…</summary>
  </entry>
  <entry>
    <title>07-29-2025 Update</title>
    <link href="https://deadlog.io/change/2025/07-29"/>
    <id>https://deadlog.io/change/2025/07-29</id>
    <published>2025-07-29T22:22:52.000Z</published>
    <updated>2025-07-29T22:22:52.000Z</updated>
    <summary>Mid Boss HP is now fixed at the spawn time. Base HP increased from 6725 to 12500 and growth reduced from 470 to 200. Reworked Rejuv reward…</summary>
  </entry>
  <entry>
    <title>07-04-2025 Update</title>
    <link href="https://deadlog.io/change/2025/07-04"/>
    <id>https://deadlog.io/change/2025/07-04</id>
    <published>2025-07-04T20:03:43.000Z</published>
    <updated>2025-07-04T20:03:43.000Z</updated>
    <summary>Bullet Cycle Time for all heroes increased by 5% (effectively reduces gun DPS globally by 5%) Spirit bonus based on souls spent in the tree…</summary>
  </entry>
  <entry>
    <title>06-17-2025 Update</title>
    <link href="https://deadlog.io/change/2025/06-17"/>
    <id>https://deadlog.io/change/2025/06-17</id>
    <published>2025-06-17T20:34:00.000Z</published>
    <updated>2025-06-17T20:34:00.000Z</updated>
    <summary>Removed the Arch Monument. Removed the rope entrances to Mid Boss. Removed barrels and kiosk low cover. Replaced bridge with a larger…</summary>
  </entry>
  <entry>
    <title>05-27-2025 Update</title>
    <link href="https://deadlog.io/change/2025/05-27"/>
    <id>https://deadlog.io/change/2025/05-27</id>
    <published>2025-05-27T23:47:06.000Z</published>
    <updated>2025-05-27T23:47:06.000Z</updated>
    <summary>Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min Trooper resistance near base reduced from 40% to 35% Fixed a bug where Urn…</summary>
  </entry>
  <entry>
    <title>05-21-2025 Update</title>
    <link href="https://deadlog.io/change/2025/05-21"/>
    <id>https://deadlog.io/change/2025/05-21</id>
    <published>2025-05-21T22:55:33.000Z</published>
    <updated>2025-05-21T22:55:33.000Z</updated>
    <summary>Troopers will now only flinch from player damage if it is a headshot while the trooper is busy running. Trooper resistance near base…</summary>
  </entry>
  <entry>
    <title>05-19-2025 Update</title>
    <link href="https://deadlog.io/change/2025/05-19"/>
    <id>https://deadlog.io/change/2025/05-19</id>
    <published>2025-05-20T00:12:38.000Z</published>
    <updated>2025-05-20T00:12:38.000Z</updated>
    <summary>Troopers now gain 50% resistance when they are in near the base (this has been 30% the past few days) Distance allowed to shoot Shrines…</summary>
  </entry>
  <entry>
    <title>05-11-2025 Update</title>
    <link href="https://deadlog.io/change/2025/05-11"/>
    <id>https://deadlog.io/change/2025/05-11</id>
    <published>2025-05-11T19:06:03.000Z</published>
    <updated>2025-05-11T19:06:03.000Z</updated>
    <summary>Weapon tree investment bonus increased by 6-12% (from 6/8/12/18/26/36/52/68/78/88% to 7/9/13/20/29/40/58/72/83/93) Spirit Power scaling…</summary>
  </entry>
  <entry>
    <title>Shop Rework Update</title>
    <link href="https://deadlog.io/change/2025/05-08"/>
    <id>https://deadlog.io/change/2025/05-08</id>
    <published>2025-05-08T19:33:12.000Z</published>
    <updated>2025-05-08T19:33:12.000Z</updated>
    <summary>Full shop rework, including many new items. Item slots are now all universal, rather than tree specific. Total slot count reduced from 16…</summary>
  </entry>
  <entry>
    <title>04-17-2025 Update</title>
    <link href="https://deadlog.io/change/2025/04-17"/>
    <id>https://deadlog.io/change/2025/04-17</id>
    <published>2025-04-18T01:40:16.000Z</published>
    <updated>2025-04-18T01:40:16.000Z</updated>
    <summary>Soul Orbs no longer have special duplication rules before 8 minutes. Soul splitting rules are now the same before 8 minutes as afterwards.…</summary>
  </entry>
  <entry>
    <title>04-04-2025 Update</title>
    <link href="https://deadlog.io/change/2025/04-04"/>
    <id>https://deadlog.io/change/2025/04-04</id>
    <published>2025-04-04T23:35:38.000Z</published>
    <updated>2025-04-04T23:35:38.000Z</updated>
    <summary>Added an option to allow canceling abilities with the ability key to the main options page. Soul orb spawn delay range increased from…</summary>
  </entry>
  <entry>
    <title>03-19-2025 Update</title>
    <link href="https://deadlog.io/change/2025/03-19"/>
    <id>https://deadlog.io/change/2025/03-19</id>
    <published>2025-03-20T02:36:14.000Z</published>
    <updated>2025-03-20T02:36:14.000Z</updated>
    <summary>Sprint increased by +0.5 for all heroes</summary>
  </entry>
  <entry>
    <title>03-16-2025 Update</title>
    <link href="https://deadlog.io/change/2025/03-16"/>
    <id>https://deadlog.io/change/2025/03-16</id>
    <published>2025-03-17T00:30:59.000Z</published>
    <updated>2025-03-17T00:30:59.000Z</updated>
    <summary>Neutral bounty increased by 5% Sinner's Sacrifice initial spawn time reduced from 10 min to 8 min (respawn rate is still 5 min) Fixed a bug…</summary>
  </entry>
  <entry>
    <title>03-13-2025 Update</title>
    <link href="https://deadlog.io/change/2025/03-13"/>
    <id>https://deadlog.io/change/2025/03-13</id>
    <published>2025-03-13T18:40:11.000Z</published>
    <updated>2025-03-13T18:40:11.000Z</updated>
    <summary>Increased horizontal soul orb movement a bit Soul Orb spawn delay increased a bit and added some variability Neutrals soul values reduced…</summary>
  </entry>
  <entry>
    <title>Map Rework Update</title>
    <link href="https://deadlog.io/change/2025/02-25"/>
    <id>https://deadlog.io/change/2025/02-25</id>
    <published>2025-02-25T21:49:19.000Z</published>
    <updated>2025-02-25T21:49:19.000Z</updated>
    <summary>The map has been redesigned around being 3 lanes rather than 4. This has a large range of accompanying map-wide changes regarding visuals,…</summary>
  </entry>
  <entry>
    <title>02-11-2025 Update</title>
    <link href="https://deadlog.io/change/2025/02-11"/>
    <id>https://deadlog.io/change/2025/02-11</id>
    <published>2025-02-12T00:23:52.000Z</published>
    <updated>2025-02-12T00:23:52.000Z</updated>
    <summary>Calico Leaping Slash T2 damage decreased from +75 to +60 Return to Shadows cooldown increased from 90s to 100s Return to Shadows speed…</summary>
  </entry>
  <entry>
    <title>01-27-2025 Update</title>
    <link href="https://deadlog.io/change/2025/01-27"/>
    <id>https://deadlog.io/change/2025/01-27</id>
    <published>2025-01-28T02:10:06.000Z</published>
    <updated>2025-01-28T02:10:06.000Z</updated>
    <summary>All objectives now take 50% less damage from Spirit Damage (abilities no longer have one off values for this) Shrines are no longer…</summary>
  </entry>
  <entry>
    <title>01-19-2025 Update</title>
    <link href="https://deadlog.io/change/2025/01-19"/>
    <id>https://deadlog.io/change/2025/01-19</id>
    <published>2025-01-20T00:02:37.000Z</published>
    <updated>2025-01-20T00:02:37.000Z</updated>
    <summary>The Magnificent Sinclair: Rabbit Hex movespeed increased from 25% to 35% The Magnificent Sinclair: Rabbit Hex can no longer be applied to…</summary>
  </entry>
  <entry>
    <title>01-12-2025 Update</title>
    <link href="https://deadlog.io/change/2025/01-12"/>
    <id>https://deadlog.io/change/2025/01-12</id>
    <published>2025-01-13T02:51:01.000Z</published>
    <updated>2025-01-13T02:51:01.000Z</updated>
    <summary>Unstoppable state no longer blocks anti-heal effects Yamato Bullet damage growth reduced from 0.33 to 0.27 Shadow Transformation T1 reduced…</summary>
  </entry>
  <entry>
    <title>12-31-2024 Update</title>
    <link href="https://deadlog.io/change/2024/12-31"/>
    <id>https://deadlog.io/change/2024/12-31</id>
    <published>2024-12-31T08:52:42.000Z</published>
    <updated>2024-12-31T08:52:42.000Z</updated>
    <summary>Yamato Bullet damage growth reduced from 0.35 to 0.33 Shadow Transformation cooldown increased from 85s to 100s Mirage Fire Scarabs base…</summary>
  </entry>
</feed>